Prime Matter have signed a global publishing deal with Massive Work Studio for ‘Dolmen’. This is a third-person action RPG that is influenced by HP Lovecraft that shows how merciless the universe can be. Players can enjoy this title in 2022 on the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and PC. Find more about this title in the press release below.

 

 

UPDATE: Sizzle Reel

PRESS RELEASE


Prime Matter signs global publishing deal with Massive Work Studio for Dolmen Dolmen will be published via Prime Matter label and due for release in 2022

21:00 CEST THURSDAY 10 JUNE 2021 Natal, Brazil & Munich, Germany:– Prime Matter and Massive Work Studio have teamed up to release Dolmen, a third-person action RPG taking place in a unique cosmic horror sci-fi universe, to be published under the newly founded Prime Matter.

Influenced by HP Lovecraft, as well as modern pop culture, Dolmen shows how merciless the universe can be outside the known parameters we are accustomed to. The player needs to overcome vicious bosses and survive in hostile environments, as the unique story reveals secrets of a mysterious crystal called Dolmen.

The game is slated for release in 2022 on PlayStation® 4, PlayStation® 5, Xbox One, Xbox Series X | S and PC, hitting stores – both physical and digital – thanks to the publishing deal between Koch Media and Massive Work Studio. Koch Media will be fully responsible for publishing and distribution activities covering markets worldwide through its local offices.

“Koch Media have helped thousands of developers to create fantastic worlds with incredible stories. We are proud to be partnered with such a prestige publisher and be part of their story. Everyone at Massive Work Studio is working hard to deliver the players an unique experience, so they can unveil this massive universe we are creating.” Stated Larissa Villard, Producer at Massive Work Studio.

“We are delighted to team up with Massive Work Studio for this upcoming release. Dolmen fits perfectly into our broad portfolio of quality games for gamers and with the studios great ambition it’s also a perfect fit for our new premium games label. Our teams in Munich and around the world are going to support the dev team at Massive Work Studio with all of our local and global publishing and marketing experience.” said Niklas Kaeding, Global Communications Manager at Koch Media.

 

Crystal Colwell
What's up everyone? Crystal here! I spend my time writing up the news for you all and keeping us all up to date with incoming game info from Japan. I do a little bit of everything else around here, too. :) Happy Reading!