ScourgeBringer Arrives on PlayStation 4 and PS Vita

Thursday, April 22nd, 2021

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ScourgeBringer, the rogue-platformer, is now available on the PS4, and PS Vita digitally. Physical editions are coming soon, though they are limited, and you can pre-order it now for the PS4.  There will be a boxed version for the Vita port coming at a later date as well.

About The Game (from press release)

ScourgeBringer aims to channel the mystery and rawness of an early rogue-platformer, with fluid control, aerial combat, pixel graphics and a punchy soundtrack. The story follows hero Kyhra, who is sent away to uncover the secrets of an Eldritch monolith which is threatening to destroy her world. Armed with her trusty combat drone, she must shoot and slash her way through the infinite depths of an ever-changing dungeon, wherein gigantic bosses, ancient machines, strange ghosts and untold secrets from previous explorers await. There is no backtracking, as the game’s structure follows a procedural combination of pre-built challenge rooms, not unlike The Binding of Isaac.

PRESS RELEASE


ScourgeBringer Arrives on PlayStation 4 and PS Vita

The acclaimed rogue-platformer is now available for purchase digitally with physical editions coming soon

Montpellier, France (April 22, 2021) – Developer Flying Oak Games and publisher Dear Villagers (Recompile) have released the hit rogue-platformer ScourgeBringer on the PS4 and the PS Vita today.

As of today, players can download ScourgeBringer via the digital store on both PS4 and PS Vita. The limited release PS4 physical edition is currently available for pre-order, with a boxed version of the Vita port soon to follow.

ScourgeBringer is a fast-paced rogue-platformer first released to critical acclaim on Steam, Nintendo Switch, Xbox and Game Pass in late 2020.

About ScourgeBringer
ScourgeBringer aims to channel the mystery and rawness of an early rogue-platformer, with fluid control, aerial combat, pixel graphics and a punchy soundtrack. The story follows hero Kyhra, who is sent away to uncover the secrets of an Eldritch monolith which is threatening to destroy her world. Armed with her trusty combat drone, she must shoot and slash her way through the infinite depths of an ever-changing dungeon, wherein gigantic bosses, ancient machines, strange ghosts and untold secrets from previous explorers await. There is no backtracking, as the game’s structure follows a procedural combination of pre-built challenge rooms, not unlike The Binding of Isaac.

Features:

Dive into fast-paced rogue-platforming gameplay described by Eurogamer as “Dead Cells meets Celeste”
Slash and shoot your way smoothly with superfluid platforming controls
Sharpen your skills with a frantic combat system focused on attacks only
Dash forward to the otherworldly adaptive sounds of Joonas Turner (Nuclear Throne, Downwell, Broforce … )
Defy hordes of unspeakable enemies and giant bosses holding the secrets of the Scourge
Explore the infinite depths of an ever-changing dungeon
Uncover mysteries and find mementoes of previous explorers to unlock reality defining secrets

ScourgeBringer is fully localized into English, French, German, Italian, Spanish, Portuguese, Russian, Polish, Japanese, Korean and Chinese (simplified).

“We’re proud of what we’ve accomplished with the ScourgeBringer PS Vita port, and delighted to be joining such a superb library of handheld games,” says developer Thomas Altenburger. “The dream lives on!”

About Flying Oak Games
Made of wood and pixels, Flying Oak Games (FOG) is an independent video game studio in a secret forest of the North East of France (in Metz). Born from many game jam collaborations over several years, the team still dedicate themselves to the community by organizing local events, as well as being part of the Global Game Jam organizers family. Its main motivation is to make games that are accessible, instantly fun and addictive.

About Dear Villagers
Dear Villagers is Plug In Digital’s publishing label. It’s a warm-hearted invitation to join us in the little unusual neighborhood we are building within the gaming industry, a place where talented studios can unleash their creativity and where players enjoy distinctive and audacious games on PC and consoles, such as Edge of Eternity, ScourgeBringer, and Recompile.

About Crystal Colwell

What's up everyone? Crystal here! I spend my time writing up the news for you all and keeping us all up to date with incoming game info from Japan. I do a little bit of everything else around here, too. 🙂 Happy Reading!