Return to the Golden Age of RPGs with Dragon Lapis

Friday, September 18th, 2020

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oprainfall | Dragon Lapis

 

Developer Exe Create Inc. and KEMCO are excited to announce that Dragon Lapis is set to launch on PC (Steam) and the Xbox family of devices in two short weeks. Pre-orders became available today on the Microsoft Store. The retro RPG aims to be a return to the golden age of RPGs, going all the way back to when they had 8-bit sprites and epic chiptune music. The Dragon Lapis soundtrack was arranged by renowned composer, Ryuji Sasai. Here is the short official trailer:

 

A thousand years have gone by since a great battle raged between the mighty Gold Dragon and its nemesis the Silver Dragon. They were sealed away, but the Silver Dragon reawakened centuries later to launch an assault on Frontier Village. A royal knight named Lucas, serving as a guard, is unaware that he carries in him the bloodline of the ancient hero who sealed the dragons away. Now tragedy has befallen this world once more, and Lucas must set out on a grand adventure to save his imperiled homeland.

Unlock growth plates to strengthen your characters while learning skills and increasing job ranks. Jobs give you additional abilities that may help you on your quest. They also change the character’s appearance. The world is full of challenging dungeons and side quests, and there is also a bestiary to complete. Here are a few Dragon Lapis screenshots:

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.