Tricky Towers: Collector’s Edition Gets Physical Release

Friday, May 22nd, 2020

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oprainfall | Tricky Towers: Collector's Edition


Super Rare Games is excited to announce that they have partnered with WeirdBeard to release a Nintendo Switch physical edition of Tricky Towers: Collector’s Edition. Those who are interested will need to act fast, as only 4,000 copies will be available, and that’s globally! You can pre-order yours from beginning on the 28th of May according to the press release. It’ll cost you about $33 / £32.40 /  36.27€). Here is the Switch version’s launch trailer:


The upcoming Tricky Towers: Collector’s Edition also comes with all six of the game’s DLC packs included in the game cartridge for free! You’ll also receive a 12-page full-color manual, exclusive sticker, three randomly selected trading cards (from a set of five), and interior artwork.

Tricky Towers: Collector's Edition | Box art


Tricky Towers is a multiplayer, physics-based game about building towers. Players must build a stable tower while trying to topple their opponents’ towers. You can cast protective magic on your structure to block the dark spells of other players who seek to destroy it. The game has both local and online multiplayer modes. If you’re in a more solo mood, there are 50 single-player trials. You can use them to practice or test your skills. All six of the game’s DLC packs are included free on the cartridge:

  • Gem Bricks
  • Candy Bricks
  • Holographic Bricks
  • Galaxy Bricks
  • Spirit Animal Pack
  • and Indie Friends

These DLCs also include characters from the following:

  • Octodad
  • TowerFall
  • Lethal League
  • Nuclear Throne
  • and more

You can find out more about the game at the official Tricky Towers website.

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.