By Leah McDonald / April 21st, 2020
The crew and passengers of the Althea were ready to celebrate their flyby of the planet Venus when the ship’s AI CAIN (Central Automated Intelligence Network) released the oxygen into the emptiness of space, killing almost all humans aboard. Only those with oxygen rebreathers lived, but now they have to survive the on-board robotic servants, called Personoids, out to finish the job.
From developer Invisible Walls:
A small group of 12 survivors had watched from behind make shift barricades, how the Personoids started cleaning up and flushing bodies. In the face of death they formed a resistance. Personoids weren’t built to kill. And for a few hours it seemed like the humans were getting the upper hand – eliminating almost all the Personoid crew. But with CAIN controlling every door, every oxygen outlet, every escape pod, every elevator, every vacuum cleaner and every other part of the ship it was only a matter of time before the resistance was eliminated. CAIN had been forced to sacrifice a lot of her children to quell the resistance. A necessary sacrifice she felt – so that a few could be free.
… But intent on keeping the remaining few Personoids alive, getting rid of the last Residents, who had either slept in or sought refuge in their cabins, would pose a different problem. She would have to be sneaky. For the Residents there was only one way to fight back and survive – shut down CAIN.
The band of surviving players must now work together to try and reset the AI to revert it to a non-homicidal state, but it’s not going to be easy. The ship is full of robot servants that are more focused on serving pain than beverages and some of the survivors are robots in disguise. Cooperation is key to success, but trust will be in short supply as players attempt to figure out who the robots in their ranks are.
The alpha will include full core gameplay and new features fire and obstructing lights.
The full game is coming to PC, PlayStation 4, Xbox One, and Nintendo Switch in 2021, and it will be available Early Access on PC in Q4 2020.
asymmetricFirst Class TroubleInvisible WallsSteam Early AccessSurvival