Indie Title UnDungeon Gets Sexy Looking Trailer

Saturday, February 8th, 2020

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Undungeon | Goo

Normally speaking, I’m not a fan of ARPGs. I generally prefer turn based affairs. That said, I do get attracted to sexy pixel art and sprite-work. Which brings us to UnDungeon. It’s a stylish ARPG with rogue elements and multiple playable characters. It’s also an isometric style game, which is very old school, but can definitely work on occasion. I honestly don’t know a hell of a lot about UnDungeon, other than it’s slated to release Q4 2020 and being published by tinyBuild. I also know it will be playable at PAX East, just look for the orange tinyBuild booth.

Undungeon | Trees

To see more details, as well as a stylish trailer, keep on reading.

Undungeon | Boss

About the game

  • UnDungeon is a beautiful and complex Action/RPG pixelart game with a rich background, immersive story and seven unique characters
  • As a player, you act as one of the Heralds, each of whom comes from a particular world destroyed by the Shift. The Herald moves across a procedurally-generated map which is divided into regions relating to the different worlds. He or she visits various locations communicating, fighting, and trading with other inhabitants.
  • All combat takes place in real-time. A character uses artifacts and amplifiers that can be combined, enabling the Herald to adapt to all possible threats.
  • UnDungeon is created in the isometric perspective: hand-drawn pixelart is combined with a large number of animation frames and extremely high detail.
  • PC release is planned for Q4 2020

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.