Song of Horror: Episode IV Set to Scare Next Week

Friday, January 24th, 2020

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oprainfall | Song of Horror: Episode IV

 

The fourth part of the award-winning 90’s style survival horror throwback, Song of Horror, is set to scare its way onto Steam next week. The first three parts are already available. Song of Horror: Episode IV is titled The Last Concert, and is the biggest one to date. Up to now, Song of Horror has brought back the 90s era of jump scare based horror from games such as Alone in the Dark, Resident Evil, and Silent Hill. This time, Song of Horror: Episode IV takes its inspiration from another game that will be familiar to many horror fans: Amnesia: The Dark Descent by Frictional Games. Here is the trailer for part 1 of the story:

 

The launch of episode IV follows great reaction to episode III, which has 92% positive reviews alongside a number of awards and accolades. This penultimate episode features the intricately designed St. Cecilia’s Abbey, which was made by real architects. It is the most haunted place in the game. The press release says this chapter will take more than 8 hours for players to complete. Along the way it says you’ll experience the following:

  • Discover what happened to the monks of the macabre St. Cecilia’s Abbey after interpreting the cursed song while you face the diverse manifestations of The Presence, now more powerful than ever!
  • Experience a whole new narrative structure: Explore St Cecilia’s Abbey from different starting points depending on which character you choose. Unlock new areas to help other investigators if you happen to fall prey to The Presence.
  • Experience more than 8 hours of exploration-based play in the biggest episode to date.
  • Say hello to another new character: Meet Ernest Finnegan, a renowned archaeologist past his glory days and a dear friend of Husher. After finding out how dangerous the Abbey is, and haunted by his own guilt for leaving Husher alone, he is now looking to help his close acquaintance to survive his current predicament.
  • Returning characters will join the adventure depending on who you played with and who survived in previous chapters!

 

Players will have to contend with an entity known as “The Presence”, which reacts and adapts to your actions. Lose against this unpredictable, and dangerous foe, and the character dies for good. This ramps up the stakes greatly and creates lots of tension. Founder of Protocol Games, Carlos Grupeli, commented on the fast approaching launch of episode IV next week, development overall, and the upcoming fifth and final episode:

“We’re in the final stretch, and Episode 4 ramps the tension up somewhat – just as you might expect. It’s an emotional time for the studio. After two cracks at Kickstarter and a fair few more humps in the road along the way, everything is coming together. There’s still so much more to come, too. We have the fifth and final episode coming in just a couple of months, and then PlayStation 4 and Xbox One gamers can take on the entire game in one run when it hits console later in the year. It’s going to be a big year. ”

 

Each episode of Song of Horror is priced at $7.99 if you pick them up individually. Better yet, you can instead grab them in the season pass, which gets you all episodes after the first, along with a small discount. The base game also currently has a 10% discount to celebrate the launch of Song of Horror: Episode IV. You can find out more at the official Song of Horror website and on the game’s Steam page.

Note that there is no trailer on this page for Song of Horror: Episode IV simply because the developers unfortunately haven’t uploaded one yet.

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.