Warriors Orochi 4 Ultimate Adds New Storylines and More

Friday, August 30th, 2019

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oprainfall | Warriors Orochi 4 Ultimate

 

Koei Tecmo America and Omega Force are excited to announce Warriors Orochi 4 Ultimate for PC (Steam), Nintendo Switch, and PlayStation 4. It is the latest in the hack-and-slash series that pits you against countless foes. The game is set to arrive in February of 2020. It will be available as a standalone title for those new to the series. Those who already own the original game can get it as an upgrade pack for that title. Here is the teaser trailer:

 

This latest entry in the series includes fighters from Dynasty Warriors and Samurai Warriors, as well as the gods of ancient history. They all seek to uncover why they now find themselves fighting together against onslaughts of hordes of enemies in this mysterious world. This latest title increases the cast of playable characters from a massive 170 warriors up to 177. Gaia, the Mother Earth goddess, is one of the new fighters. At the beginning of time, she created many lands and now works to unite the heroes in a bid to save the world.

That’s not all that has been added to the game, though.  Warriors Orochi 4 Ultimate also adds brand new storylines, game modes, magical abilities, and Sacred Treasures. One new mode is Infinity Mode, which has multi-layered maps. The new storylines will allow you to answer various questions like these:

  • Why did Zeus create an anti-Odin coalition?
  • and what became of officers who were investigating enemy forces?

As always, you can find out more at the official Warriors Orochi 4 Ultimate website.

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.