SINoALICE Global Launch Delayed Indefinitely

Wednesday, July 17th, 2019

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SINoALICE | Key Art

The management team of SINoALICE has announced that the global version’s launch has been delayed indefinitely. The global version was previously scheduled to launch on July 18, 2019. Nexon is the publisher for the global version of the game. The team cites localization quality as a reason for the delay. You can check out the management team’s full statement below.

Hello, everyone.
This is the Management Team for SINoALICE.

First and foremost, we would like to express our sincerest apologies to inform everyone who has been waiting a long time for the World Wide Launch, that the service schedule has been delayed.

SINoALICE is a work in progress that began last year, during which we aimed to open its services on July 18th, 2019.

As the opening date draws nearer, we have been running our final maintenances and check-ups for the global service. However, we have come to the conclusion that the localization quality of SINoALICE is nowhere near perfect at this stage of development.

In this regard, we have made many discussions with the Japanese developers, and at the cost of rescheduling the World Wide Launch, we have decided to optimize the localization of the game to provide the highest level of satisfaction for all users.

As the service schedule has been delayed, we are fully aware that many of you are disappointed and once again, we take this opportunity to apologize for our shortcomings.

As much hype there was built up for the global service of SINoALICE, our priority is to provide you with an experience that exceeds your expectations. We hope you understand that we have made a very difficult decision in delaying our global services.

The future World Wide Launch schedule is currently being negotiated.

As much as you are curious about the exact date of release, we will try our best to bring you the fully localized version of SINoALICE as soon as possible.

Furthermore, compensatory rewards for the service delay are currently being discussed internally.
We will notify you about the new World Wide Launch date and compensations through detailed announcements in the future.

Once again, we would like to express our sincerest apologies to everyone who has shown so much love and interest in SINoALICE.

SINoALICE is a mobile game created, written and directed by Yoko Taro. The game is developed by Pokelabo and published by Square Enix in Japan.

About Patrick Aguda

Patrick is an avid fan of both video games and anime. He has been a fan of anime since his older sister introduced him to the genre when he was younger. He grew up watching shows such as Cardcaptor Sakura, Digimon Adventure, Gundam Wing, Dragon Ball Z, Tenchi Muyo and Yu Yu Hakusho. His favorite games include Persona 3 Portable, Steambot Chronicles and the .hack//G.U. trilogy. He strongly believes that Sinon, Maki and Mash are best girls.