By Arvind Radakrishnan / July 13th, 2018
After a long wait, Resident Evil fans finally got their first glimpse of the Resident Evil 2 Remake during this year’s E3 presentation. Though we saw gameplay only, Capcom has recently given some details about how the game will be and when it will be released as well. Firstly, the game will be remade more similar to the Resident Evil Remake of the very first game, though it will play more like the modern games instead of the classic camera angle and tank control gameplay; however, aiming is stated to be more slower among a few other changes.
The campaign will still play similarly where you need to solve puzzles and collect keys to progress, though Capcom says it will be more non-linear in how you can progress. Leon and Claire can now use a flash light as well similar to one of the early builds of Resident Evil 4 due to rooms having poor lighting, though the original rooms so far seem to be similar to the PS1 original. However this can still change as Resident Evil REmake was noted that while familiar played very differently to the point of long time fans considering the two games their own entities. For better or worse, the old door opening loading screens are gone as well but you can actually board up the doors as well to prevent zombies and monsters from following you temporarily; this was a feature somewhat present in the original game though on a far more limited scale. It’s not known what will happen with the game’s zapping system where certain elements in one campaign affect another. Finally, in a throwback to Resident Evil 3, Leon and Claire can collect and mix gun powder to create ammo.
More information can be found at the source below. Resident Evil 2 Remake is set to release next year on January 25, 2019 and will be available on PS4, Xbox One and PC platforms. It is unknown when the game will be go up for pre-order.
CapcomPCPS4RemakeResident EvilResident Evil 2Xbox One