The Switch port of historical beat ’em up Wulverblade has been freshly updated to version 1.1. The new update, revealed exclusively through Nintendo Life, includes a bevy of improvements, additions, and fixes based on user demand. Chief among them are an Easy Mode, Boss checkpoints, and a BEAST mode that was previously available on other console editions.
To coincide with the update, Wulverblade will also go on sale on the eShop for a week at 33 percent off. The discount is live in North America but won’t apply to Europe at least until next week. The full patch notes are as follows:
- Easy Mode – This was the single most requested feature that we heard from both Nintendo Life readers and the web as a whole. It was a tough at first as we were getting other feedback saying that the game was too easy. So this patch now gives you an easier mode to play with which includes…
- Boss Checkpoints – The other big request was boss checkpoints. For the folks struggling with the difficulty the check-pointing was making things even harder, so there is now a checkpoint before each boss in easy mode!
- BEAST mode – This is the extra mode that is currently locked on the main menu. Once you’ve complete the game this unlocks and, well, let’s just say you’ll be wanting to play the game through again! For those that have completed the game on other systems and had access to this mode, they’ve loved it and we hope you do to. It’s seriously good fun!
- Performance boost – We’ve been able to reduce the loading times between levels! We’ve also boosted the frame rate in a many areas too.
- Missing achievements – A few folks had mentioned that their achievements had disappeared. Worry not, they’re not gone, they just weren’t visible due to a small glitch which has now been quashed.
- Bug fixes – We’ve addressed all the known bugs in the game and they should all now be gone.
Our Operation Rainfall review gave Wulverblade a glowing recommendation, commending developer Fully Illustrated for fully committing to the mix of challenging brawling and historical reverence. Speaking of, the studio’s Creative Head Michael Heald confirmed that the Switch port sold the best out of all versions. “In fact, Switch sales are way beyond all the other systems combined,” he said. “And last but not least, one stat that still blows us away is that we don’t foresee Steam’s year one sales even matching Switches DAY 1 sales!”