Death Squared Featured

Do you like squares? Do you like laser beams? How about buzz saws and a general disregard for your personal safety? If the answer to some of these is yes, you’ll be excited to hear that Death Squared, the square robot killing party game is out on the Nintendo Switch this July 13th! While it had previously released on other consoles, it’s nice that Nintendo fans can soon give it a go on their latest and greatest portable console. To see more of what’s in store, check out the trailer and press release below.

Death Squared | Featured


Death Squared Coming to Nintendo Switch™ July 13

Featuring New Platform-Exclusive Content

SYDNEY – June 20, 2017 – Death Squared, the cooperative puzzler where players guide a team of robots through a deadly obstacle course, launches for Nintendo Switch on July 13.

Death Squared | Party Madness

Escort a colorful crew of cuboid companions through an insidious science facility where danger lurks around every corner. To find a way through this murderous maze and escape to safety, players must hone their communication skills and solve puzzles through a process of trial and error, as the game introduces new rules and mechanics tailored around teamwork.

Each robot must make it to their respective color-coded waypoint, navigating past deadly devices like spikes, lasers and other nefarious traps. While one false move can spell death for the entire team, as every player must survive to progress, every misstep comes with newfound knowledge and an instant respawn to put that information to use.

Death Squared | Death party

On top of featuring a campaign with 80 single-to-two-player story levels, 40 up-to-four-player party stages and unlockable vault content, Death Squared’s Nintendo Switch release will feature all-new puzzles unseen in the previously-released PlayStation 4, PC and Xbox One versions.

“Death Squared was created with groups in mind, so coming to the Switch made perfect sense,” said Patrick Cook, lead designer, SMG Studio. “We look forward to friends and families being able to share the experience wherever and however they want when it comes out July 13.”

Josh Speer
Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.