Runes: The Forgotten Path KickStarter Kicks Off Today

Friday, April 28th, 2017

Share this page

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


Runes: The Forgotten Path

 

Stormborn Studio has just today kicked off a KickStarter campaign for its VR Adventure, Runes: The Forgotten Path. The project has a KickStarter funding goal of 30.000 € and plans to bring the game to PC via both HTC Vive and Oculus Rift. The developers have also released a gameplay trailer for their magic-infused virtual reality adventure:

 

Some key features of Runes: The Forgotten Path highlighted by the developers include:

  • 100% designed for room scale VR.
  • Full story driven VR title with different environments and puzzle solving.
  • Photogrammetry for full deep and immersive worlds. New seamless locomotion system.
  • Nodding system: answer to yes or no questions just by moving your head.

 

“Runes aims to captivate your senses by immersing you in a vibrant and consistent world, where you will master the art of spellcasting by drawing rune shapes in the air with your hands to solve puzzles and fight enemies.”

 

You can check out the full press release below:


 

Runes gameplay Kickstarter trailer

 https://www.youtube.com/watch?v=KUFXbJVPIhQ

 

Stormborn Studio has launched today a Kickstarter campaign for Runes: The Forgotten Path seeking a goal of 30.000 € to complete development and bring this magic-infused Virtual Reality adventure to PC (HTC Vive and Oculus Rift).
Runes aims to captivate your senses by immersing you in a vibrant and consistent world, where you will master the art of spellcasting by drawing rune shapes in the air with your hands to solve puzzles and fight enemies.

Game features include:

  • 100% designed for room scale VR.
  • Full story driven VR title with different environments and puzzle solving.
  • Photogrammetry for full deep and immersive worlds. New seamless locomotion system.
  • Nodding system: answer to yes or no questions just by moving your head.

 

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.