Demon Gaze 2 Changes

Tuesday, July 5th, 2016

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Demon Gaze II Splash Image

Today the CEO of Experience, Hajime Chikami, sent out a tweet listing a few changes to Demon Gaze 2. These are changes from the first entry in the great strategy RPG franchise. I’ll give my reaction to the changes after quoting the source.

According to the translation from Gematsu, “Demon Gaze II. The Rent System is gone. Vocaloid vocals have an on and off switch. There is a new difficulty setting.”

Giving the vocaloid vocals a switch is nice for some people that don’t like those sounds, but in the end it will not affect my enjoyment much. It’s always nice to have options though. The new difficulty setting has me wondering if it will be an easier difficulty or a harder one. Because the hard difficulty for the first game was already quite brutal. Last, we have the removal of the Rent System. And that one I’m a bit more iffy on. I tend to like my SRPGs to be punishing with their difficulty and systems. It adds an old school feel and a sense of accomplishment for beating it. So I worry that taking out this system will make it feel a little more like other games in the same genre. However, what allays my concern a bit is by how distinctive it still remains in the looks department. And the battle system seems to have made it over intact as well, which I really enjoyed in the first title.

So the changes are interesting, for sure. But it does not dampen my excitement for it’s release on 10/13/2016. I’m very hopeful that this one will see a localization here, the first title does have a very vocal cult following. But even an English Asia translation would still find me purchasing it. Check out the trailer and get hyped with me.

About William Haderlie

Born in the 1970's, I've been an avid participant for much of video game history. A lifetime of being the sort of supergeek entrenched in the sciences and mathematics has not curbed my appreciation for the artistry of video games, cinema, and especially literature.

  • Daymon

    I need to get off my ass and work through my backlog. Still haven’t played the first one, even though it looks great.

    • William Haderlie

      I love the first one. It’s combat system is very inventive and it’s art style is great.

    • Daymon

      It looks amazing and I’ve heard great things about it. I got it for Christmas last year (or was it the year before? So hard to remember…), but I still haven’t played it. I really need to stop buying games. At this point, I honestly don’t know that I can get through my backlog before I die.

  • Sylveria Shini

    I don’t think the rent system going away removes any challenge. It wasn’t too far in and paying your rent became trivial anyway

  • Mr0303

    I’m in favour of adding more difficulty options – different people may want to adjust the challenge as it suits them.