Bethesda E3 2016: Classic Shooters and Love For the Fans

Sunday, June 12th, 2016

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_BethesdaRecap

Betheseda tried something new for this year’s E3; they started with not one, but two pre-shows. The first was a showcase that introduced different YouTubers and developer studios. They also hosted trivia questions between segments. The actual pre-show was hosted by Adam Sessler and Morgan Webb in a scripted segment that was the definition of cringe worthy. But enough about those ancient G4 hosts, how was the actual event?

quake

Bethesda opened the show by pulling on our nostalgic heartstrings with the reveal of Quake Champions. They have a real knack for bringing those classic id titles and shoving them in our faces cause, well, we demanded it. Yes, we’ve been asking for a new Quake for some time now and no better time than now when the id Software team seems to be on top of their game.

Fallout 4 DLC

New Fallout 4 DLC was shown off that will allow you to build a vault, crazy contraptions and visit a Nuka Cola theme park so you can spend more time in the post-apocalyptic world not saving your son. Additionally, Tod Howard gave us a taste of a Skyrim Remastered, which was sure to make those medieval-dragon loving fans drool. And although I forgot about Elder Scrolls Online a month after it released, they still made sure to give it its own segment with the upcoming Dark Brotherhood DLC.

Prey screenshot

A lot of the show was given to Dishonored 2 with extended gameplay sequences and long trailers and a lot of backstory on the two protagonists. While there were some cool moments like going in between two time periods to stealthily kill unnamed guards and disappearing into a cloud of smoke to tear your foes to shreds, the game still felt forgettable. I’ve seen all this stuff before done in a bunch of other games; Dishonored 2 just wants you to think it’s cool since it’s mixing all these crazy things together.

Dishonored 2 Characters

The star of the show? The reboot of Prey was a excellent reveal of mystery and science fiction. The trailer left me wondering how this all came to be and what will happen next. However, I’ve been let down before and that trailer was all CG. I’ll be sure to wait for in-game footage until I make my final decision.

E3 Skyrim Remaster

In closing, Bethesda is a studio that knows what their fans want and does what they can to get it to them. They seem to be a company who doesn’t force their studios to put out an annual release until the fans gets tired of it. Although this is all rare to find in a company, it wasn’t enough to get me excited for the VR plans for Fallout 4 and DOOM on the HTC Vive. I still don’t think that virtual reality is going to be the wave of the future no matter what these press conferences tell me.

Buy Dishonored II from Amazon today!



Preorder Prey from Amazon today!


Get Fallout 4 from Amazon today!



Buy Doom on Amazon currently on sale





  • Mr0303

    It was a good conference, but it didn’t have many surprises. They obviously want Dishonoured 2 to be the star of the show, but we already knew it was coming and have seen some gameplay so the impact wasn’t as big as the Fallout 4 reveal. Quite a few of the games they talked about were already out like Elder Scrolls Online and Doom, which somewhat staled any excitement build up. Also showing Adam Sessler during the actual conference is a negative in my book.

    • Ryan_oprainfall

      I knew when Todd wasn’t there there was no new ES. Maybe next year 🙂

  • Tristan (Chili1)

    >Morgan Webb and Adam Sessler
    Please stop reminding me that XPlay was cancelled. ;_;

    • Ryan_oprainfall

      Adam looks better this year than last year. He looked stressed then.

    • azariosays

      They just loooooove reminding us of the past

  • Panpopo

    I may pre-order Dishonored 2 just to get the free version of the original dishonored. Seems like a good marketing decision for those new to the series, like me.

    • azariosays

      Sounds like a good deal. The game looks interesting.

    • It does look interesting but for some reason it didn’t make me that excited for it. Maybe the showed too much and added too much. The time jumping mechanic looks too out of place and wonky to me. Why do these buildings always stay intact in between two different time periods? Why wouldn’t just be rubble or a patch of unused land? Why am I overthinking this?