War! Uh! What is it good for? Absolutely nothing! Except the tons of video games that use it as a backdrop, I guess. Games like the critically-acclaimed Valkyria Chronicles. I actually only finished the game a few months ago, but one thing that particularly impressed me about the way the game presented war was its danger, bleak consequences, and your need to think ahead. Not just in story, but in gameplay, and one of the most powerful ways it did this was to make death a permanent affliction, rather than just bringing your troops back to life after they died.
Well Producer Youichi Shimosato promised that the upcoming sequel RPG Valkyria: Azure Revolution will keep permanent death as a part of the game.
The interview held these details.
Regarding loss of a character…
Ozawa: “We’ve discussed this quite a bit, but this time there is also the theme of death, and if a character doesn’t die, then there isn’t any fear transmitted to the player. So we’ve taken the plunge.”
Shimosato: “We’re preparing a story for everyone, like sub-character events and such, so we want the user to be motivated not to kill anyone.”
So will those events not occur if the character is lost?
Ozawa: “The main story will continue, but the events for those characters will all disappear. However, similar to Valkyria Chronicles, you can try again. We plan on making it so, if you put in the effort, you can experience everything.”
The source below contains more details of the interview. Valkyria: Azure Revolution will come out in Japan on PlayStation 4 in Winter 2016