Atlus’ PR Manager recently sat down as a guest of the fansite Shin Megami Tensei Network to participate in one of their podcast discussions. The podcast was recorded on the 30th of April. During a discussion regarding Japan’s game output and some of Atlus’s recent localization projects or interests, he names The Legend of Legacy directly, saying that Atlus has announced the game’s localization. This was probably an accident as no such localization is currently announced. He also alludes to another 3DS game that Atlus is exploring, saying that this game “isn’t out yet” and is “really niche.”
Legend of Legacy is a turn-based RPG developed by FuRyu for the Nintendo 3DS. FuRyu has worked on visuals novels, game adaptations of anime franchises and games including Exstetra and Unchained Blades. On occasion, they publish games in Japan, including Lost Dimension (which Atlus is publishing in North America, ahem.) Legend of Legacy has often been referred to as a SaGa game (after Square-Enix’s SaGa franchise) in spirit due to featuring game development figures who had previously worked on SaGa games or Square-Enix games in general. These include composer Masashi Hamauzu (Final Fantasy XIII series, SaGa Frontier 2, Unlimited SaGa,) writer Masato Kato (Chrono series,) and character illustrations Tomomi Kobayashi (SaGa series, just search the name and you’ll get it.)
Structurally, the game also resembles SaGa in the sense that the player chooses one character out of several available characters to be the protagonist, crafts a party, and then explores a story with that protagonist. The game is designed specifically to appeal to gamers who appreciated older JRPG’s like some of the SaGa games; there’s no DLC and very little guidance, so it falls upon the player to carve their way through the world and the game’s system mechanics. One notable visual quirk of the game is the inclusion of environmental features that appear and expand like a pop-up book as one travels around the map.
The Legend of Legacy released in Japan on January 22, 2015. There’s never been commentary on the localization status of this game prior to this podcast. To skip specifically to mention of The Legend of Legacy, visit the Shin Megami Tensei Network’s article for the publication of the podcast and go to the 47:00 mark of the .mp3 link.