PC Gaming Show 2020: Prodeus

Saturday, June 13th, 2020

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oprainfall | Prodeus

 

Developer Bounding Box and publisher Humble Games are paying homage to the first person shooters of old, with Prodeus. They aim to re-imagine them using modern rendering techniques. The game looks visually better than the games it is inspired by, while still maintaining some of the nostalgic feel of the those games. Prodeus also supports endless replayability via user-generated content, because it has an easy-to-use level editor. If you’re interested, you can add the game to your wish list on Steam or the Humble Store. Pre-orders are not available yet, as the game is still in development.

Here is the reveal trailer:

 

And finally, here are a few screenshots:

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.