Giana Sisters: Twisted Dreams Director's Cut | Dragon

ROTTERDAM, THE NETHERLANDS (2-11-2015) – On the 13th of March a very special girl is storming retail. This special retail release of Giana Sisters: Twisted Dreams – Director’s Cut contains a slew of DLC, crisp graphics and the game also has an amazing soundtrack. Giana Sisters is one of the top 10 rated titles for the PlayStation 4™ on Metacritic. The box art for the game was chosen by gamers via a special promotion on the SOEDESCO Facebook page.

Giana Sisters: Twisted Dreams Director's Cut | Pinball

About Giana Sisters: Twisted Dreams – Director’s Cut
Giana Sisters: Twisted Dreams – Director’s Cut is a challenging fast-paced platformer with a twist. Dash through tricky levels and transform the whole world at will in this fast-paced award-winning platformer.
Giana Sisters: Twisted Dreams – Director’s Cut combines graphics that pack a visual punch and tight controls with the challenge of retro era platforming. Fluidly morph between two dynamically different dream worlds to solve puzzles and combat grueling enemies and bosses. The game contains multiple DLC packs, namely: The Rise of the Owlverlord expansion and the special Halloween and Christmas levels.

What is the press saying about the game?
The results look absolutely beautiful. It’s a puzzle platformer in which you can control not only the main character, but also the mood of the world you’re in” –RockPaperShotgun

Full of vibrant colors and accentuated animations, hearkening back to the days of truly inspired sidescrolling platformers.” –Destructoid

The sheer amount of detail and work that went into the graphics do indicate to show you the sheer about of love for this fraaahhh-!” –TheCynicalBrit


Giana Sisters: Twisted Dreams – Director’s Cut will hit PS4 and PC March 13th of 2015

Josh Speer
Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.