Rock Zombie Faceplants Its Way to Wii U

Tuesday, September 9th, 2014

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Rock Zombie | oprainfall

Funny thing about me is that I love when unusual games come out for a console. With Nintendo, what I consider unusual are violent, edgy or over the top games, such as House of the Dead: Overkill, MadWorld or Dead Space Extraction. So, it is with great joy that I can announce the next crazy game I never saw coming to the Wii U – Rock Zombie, by EnjoyUp Games and Quaternion Studio!

Rock Zombie | oprainfall

What is Rock Zombie, you ask? It is what happens when you mix up a beat ’em up game like Final Fight with badass babes and zombies. It also features lovely 3D graphics. According to the official site, it will have over 20 different levels, full of all sorts of mayhem, as well as a wide assortment of weapons at your disposal. Players will be able to select from 3 playable characters, Zoe, Sasha and Crystal, and then unleash their fury upon the zombie hordes. The game will also feature lots of bumping tunes in the OST, ranging from Nu Metal to Hard Rock to Alt Rock. Best of all, apparently there will be plenty of unlockables, including concept art and costumes.

Rock Zombie | oprainfall

I’m personally digging the visual style of the game, which looks heavily nuanced and influenced by gritty graphic novels. If Rock Zombie plays half as well as it looks, it will be a game worthy of any Wii U library. Though no release date has been announced for the Wii U version yet, there is this lovely trailer to look at. Take a gander and chime in if you’re interested in this throwback goodness.


About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.