Shadowgate

Zojoi and Reverb Triple XP Deliver a Fully-Reimagined Version of the Classic Point-and-Click Adventure that Started It All

Twain Harte, CA – August 21, 2014 – Take heed, young adventurer, the living Castle Shadowgate is now re-opened! Zojoi, the team behind some of the most well-known classic adventure titles including the original Shadowgate (1987, Mac), along with indie games partner Reverb Triple XP announced today the launch of Shadowgate on Steam for both PC and Mac. One of the most renowned point-and-click adventure titles in video game history, Shadowgate is now re-imagined in fully modern form with beautifully illustrated rooms, new and updated puzzles, and an epic soundtrack. To celebrate the launch of this highly anticipated title, Shadowgate is now available on Steam for the limited time sale price of $18.00, a 10% discount from the SRP of $19.99.

Watch the Shadowgate launch trailer HERE: youtube.com/watch?v=8zAefFwuhVs

“This is the ultimate version of Shadowgate that we’ve been envisioning for nearly 30 years! The game features tons of new puzzles to solve, a hugely expanded Castle Shadowgate, and gorgeous hand-painted graphics,” said Karl Roelofs, Design Director with Zojoi. “There are plenty of nods to the original version, like the NES-inspired orchestral tracks and pixelated transitions, so fans of the MacVenture and NES versions will instantly recognize this as the ultimate successor to the classic. This is a huge moment for the team!”

The living Castle Shadowgate has been fully updated with scores of new rooms and puzzles
Roelofs, along with Zojoi’s co-founder Dave Marsh, comprised the original development team that created the original Shadowgate in the 80’s and 90’s and have now lovingly redesigned their first smash hit from the ground up.

In Shadowgate, intrepid gamers will step inside the dark halls of Castle Shadowgate as “The Seed of Prophecy,” the only one who could hope to defeat the traitorous Warlock Lord that dwells within. Designed with compelling cut-scenes that greatly expand the original Shadowgate universe, gamers navigate from room-to-room via the classic first-person perspective, using their wits to survive the dangerous traps, devious puzzles, and ruthless enemies within. If successful, they can assemble the Staff of Ages, a powerful relic capable of keeping this ancient enemy from destroying the living castle and the world of Tyragon itself.

Additional Shadowgate new features include:

  • First Person Adventuring: Utilize your inventory, mapping system and intuitive on-screen commands to complete your ques
  • Rooms: Tons of beautifully illustrated rooms featuring both new and familiar locations, offering a new play experience.
  • Puzzles: Lots of new and updated puzzles that seamlessly expand on the original game.
  • Difficulty Levels: Three different difficulty levels that actually change the gameplay experience and puzzle structure.
  • Customized UI: Play the way you want! Use classic on-screen commands or jump into Immersive mode and auto-hide the UI elements. Create key binds, lock commands and keys and more.
  • Retro Mode: Play the game like it’s 1989! Listen to Hiroyuki Masuno’s original NES chip tunes, move between rooms with pixelated transitions and follow the text in retro format.
  • Storytelling: Features dramatic cut-scenes and all the same great storytelling you expect from the original creators.
  • Cinematic Score: A digitally-orchestrated, dynamic soundtrack that changes with gameplay by composer Rich Douglas.
  • Soundscapes: A complete atmospheric and puzzle-based sound design featuring hundreds of sound effects.
  • Achievements: 50 in-game and Steam-based achievements to find and unlock.
  • Animations: Environmental and object-specific animations and particle effects bring each location to life
  • Help: Need a hint? An in-game help system is just a click away.

Shadowgate is now available on Steam for both PC and Mac, for the sale price of $18.00 for a limited time from August 21 – 28 (a 10% discount from the SRP of $19.99). Expand your adventure with the Special Edition for $29.99 that includes digital delivery of the official soundtrack, the 2015 “World of Shadowgate” calendar, the digital “Art of Shadowgate” book, and more. Longtime fans who bravely adventured through any of the previous iterations, along with brand new adventurers embarking into this classic realm for the first time will find plenty to love. So grab a torch and traverse the labyrinthine stronghold known as Shadowgate!

For more information about Shadowgate, please visit www.shadowgate.com, follow the development team on Twitter and “Like” Shadowgate on Facebook.
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About Zojoi
Based in the Blue Ridge Mountains of central Virginia, Zojoi is an independent game developer helmed by industry veterans Karl Roelofs and Dave Marsh, whose first title Shadowgate was a smash success on the original Apple Macintosh. The duo went on to help create the other titles in the popular MacVenture series (Déjà Vu, Déjà Vu II, and Uninvited) and ported these timeless classics to no less than 10 other platforms. Zojoi’s mission is to create memorable gaming experiences, either with remakes of their renowned originals or entirely new properties.

About Reverb Triple XP
Reverb Triple XP provides a spectrum of services customized to focus on the needs of indie game developers. Triple XP titles stand out with excellent gameplay, creative design, and that elusive fun factor. Once identified, Reverb’s team of game industry veterans partner with the indie dev team, fully understand the game by actually playing it and provide world class marketing, PR, social, production and distribution services that are fitting for games of the highest quality. A cornerstone of the programs is that the developer retains creative control and ownership of its intellectual property as well as receiving a custom solution tailored to their exact needs. Each year, only a handful of titles are chosen to be in Reverb Triple XP, prioritizing quality over quantity.

David Fernandes
(Community Manager) David is an assistant admin and community manager at oprainfall. He joined the Operation Rainfall Campaign at the beginning, and became one of the staff as the first wave of new volunteers were needed back in mid June. He is an avid video game collector, and lover of most game genres. David spends much of his time in a futile effort in clearing out his ever growing video game backlog.