Shin Megami Tensei IV Smile

Interesting news today from Dengeki Online regarding upcoming Atlus 3DS title Shin Megami Tensei IV. Set to hit Japan sometime in 2013, with a hopeful pending US localization sometime soon thereafter, it will feature a few new gameplay mechanics. Most notable is the capacity to “grin” during battle when your characters repeatedly penetrate an enemy weakness.

Grinning impacts your defenses by temporarily buffering them, making your team less susceptible to enemy attacks. The same technique can be applied by enemy demons, however, so players will have to be careful that they don’t let their character’s defenses get impacted.

SMT IV will also feature variable difficulty, allowing newbies to the series to get  the full tactical experience without getting walloped by demonic forces. Finally, the game will allow players to save anywhere in the game, a welcome feature in any portable game. Now if Atlus would only announce US localization, we would have much more to smile about…


Josh Speer
Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.