Shin Megami Tensei: Taking a Training Day!

Monday, July 16th, 2012

Tokyo NECRO is out now from JAST

Look for us on OpenCritic!

Share this page

Pre Order How a Healthy Hentai Administers Public Service at MangaGamer

Revisit the oldest and greatest Visual Novel Forum, now under new leadership!

Trending Posts

We are proudly a Play-Asia Partner


Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!


I usually don’t make a post if I’m not going to be live streaming Shin Megami Tensei that day, but you’re all such a great audience I figured I should let you in on a little bit of what’s happening behind the scenes.  It looks like there are a lot of demons I need to fight and fuse before I can get my team strong enough to continue, so I’m taking the day to wander around and grind. Grinding levels on the humans, grinding fusion possibilities, (I even have a spreadsheet drawn up calculating the best minions for each level), grinding items from battling around Tokyo, just all around grinding, and the kind of thing that would make for a pretty boring watch if I were to livestream it.

By the time the next episode of Shin Megami Tensei airs, we should be able to romp through NiteMare’s mind and cure her of possession.

I’m also working on that “original art” skill-tree, bit by bit, as you can see.

See you tomorrow!Lv2 in drawing skill, that is

-Agent Q. Mulative, Dark Weres