Leaving the Madhouse: An Interview with Masao Maruyama

Wednesday, July 13th, 2016

Truly a legend in the anime industry.

An Interview With Your Lie in April Creator Naoshi Arakawa

Monday, July 11th, 2016

Operation Rainfall had the opportunity to interview Your Lie in April creator Naoshi Arakawa at Anime Expo 2016.

Akiba’s Beat Will Not Feature Fan Service Found in Past Entries

Monday, July 11th, 2016

Akiba's Beat will lack fan service.

From Silent Hill to Let it Die: An Interview with Composer Akira Yamaoka

Wednesday, June 29th, 2016

Operation Rainfall had the opportunity to meet up with composer Akira Yamaoka at E3 2016 to discuss his most recent composition for Let it D

Giving Digital Visual Novels and RPGs a Physical Home: An Interview With Limited Run Games

Monday, June 27th, 2016

Operation Rainfall interviews Limited Run games at E3 2016.

An Interview with Idea Factory International on Their Fall Vita Releases

Saturday, June 25th, 2016

Operation Rainfall had the chance to sit down with Idea Factory International to talk about their games releasing in Fall 2016 for the PlayS

Localizing Criminal Girls 2 in the West: An Interview with NISA

Friday, June 24th, 2016

Operation Rainfall had the chance to sit down with NIS America to discus their upcoming RPG Criminal Girls 2 at E3 2016.

2D Action and Moe Shooters: An Interview With Inti Creates

Thursday, June 23rd, 2016

We find out how far along the latest 'Igavania' is and how Inti Creates would've directed a Mighty No. 9 trailer...

Publishing One Way Heroics in the West: An Interview with Spike Chunsoft

Wednesday, June 22nd, 2016

We learn more about this forced scroll rouge-like game and the future of Spike Chunsoft indie publishing.

Be a Savior or Be a Dictator: Guardians of The Rose

Friday, June 10th, 2016

Broc Copeland talks about Guardians of the Rose, the Kickstarter process, and how morality plays a major role in his game.

Bringing Otome West: An Interview with Dogenzaka Lab

Tuesday, May 24th, 2016

This Japanese Otome publisher and localizer tells oprainfall more about the titles and future of the company.

Just the Beginning: Interview w/ Mother to Earth

Saturday, May 14th, 2016

Producer and director Evan Butler talks about EarthBound Beginnings, localization, censorship, retro piracy and more!

(18+) The Ins and Outs of Eroge: An Interview with MangaGamer

Thursday, May 12th, 2016

This time we talk with MangaGamer about one of the most misunderstood genre's of gaming: Eroge

Localizing Visual Novels: An Interview with MangaGamer

Wednesday, May 11th, 2016

We talk with MangaGamer about the Visual Novel localization process and even learn why a colon broke DEARDROPS

Victory Belles ring? Interview w/ Black Chicken STU

Monday, May 9th, 2016

We find out more information about this F2P anime navy sim such as a look at the branching narrative and the clear inspirations from a certa

Steam, Vita, and Despaire: An Interview With Spike Chunsoft

Monday, May 9th, 2016

David Kracker talks about the Danganronpa hype train, localizing games for Steam, Zero Time Dilemma's English first release, and much more!

Localization, Muv-Luv, and Steam: An Interview With Degica Games

Friday, April 29th, 2016

Degica Games answers our questions about the missing online from Phantom Breaker and the controversy around Eternal Destiny.

Harvest Moon, Medabots, Chulip, And More: A Natsume Interview

Monday, April 25th, 2016

Natsume discusses it's latest release, Harvest Moon: Seeds Of Memories. as well as other past and present IPs.

Interview With Inti Creates on Gal*Gun: “Exactly the Same as the Japanese Version”

Thursday, April 21st, 2016

oprainfall sits down with Inti Creates to talk about their upcoming Western release of the moe rail shooter Gal*Gun Double Peace.

Vita Exclusives, Gore, and the Future: An Interview With Drinkbox Studios on Severed

Wednesday, April 20th, 2016

Severed is out next week so we decided to interview the Canadian studio on their new Vita Exclusive.



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