Friday, September 15th, 2017
Since Dragon Con’s humble beginnings in 1987, it has expanded to encompass the majority of the downtown Atlanta area every Labor Day weeke
Thursday, September 14th, 2017
Richard Garriott de Cayeux/Starr Long talk at Dragon Con about Shroud of the Avatar and what it is like writing with Tracy Hickman. (Part 1)
Wednesday, September 13th, 2017
Idea Factory International talks about Mary Skelter: Nightmares, what it is like localizing the game, and if it will come to other platforms
Tuesday, September 12th, 2017
A talk with the man behind the Megabeast
Tuesday, September 5th, 2017
Had a nice chat with Michael Valdez [President of Sol Press, LLC] about their company and Sakura Sakura Kickstarter.
Monday, July 31st, 2017
Our email interview with Toshiro Kondo, the President of Nihon Falcom.
Monday, July 17th, 2017
I interview Nicalis about their upcoming titles including and why they supported the Nintendo Switch before it became a hit.
Thursday, July 13th, 2017
Who knew Oshawott could wield a mighty hammer?
Thursday, July 6th, 2017
Natsume discusses the latest Harvest Moon game, twentieth anniversary, two new River City games, and more.
Wednesday, July 5th, 2017
I talk with Thunder Lotus Games about Sundered and what lies for them in the future.
Monday, June 12th, 2017
We discuss the new Escaflowne dub and more!
Wednesday, April 12th, 2017
Natsume Inc. discusses Harvest Moon turning twenty, the success of Wild Guns Reloaded, Harvest Moon: Skytree Village, and about the Switch e
Thursday, March 16th, 2017
Keith Silverstein shares some of his experiences as a voice actor.
Tuesday, February 21st, 2017
What if I told you Pac-Man and Ryuko can be the same person?
Wednesday, November 9th, 2016
A brief look at Velvet in the new Tales of Berseria
Tuesday, November 8th, 2016
Are you all ready to jump into Ainground?
Friday, November 4th, 2016
Jon Hibbins discusses about possibly developing for the Nintendo Switch, porting Crystal Rift to PSVR, and the future of Psytec Games Ltd.
Wednesday, November 2nd, 2016
Jon Hibbins of Psytech Games discusses VR movement options, developing for various touch controllers, and the difficulties of developing for
Tuesday, November 1st, 2016
I talk with Jon Hibbins of Psytec Games Ltd. about Windlands/Move support, about developing for VR, and he teases a multiplayer future.
Thursday, October 27th, 2016
Into the bowels of the Castle!