Monday, May 6th, 2019
I talk with Ed Annunziata, Sega legend and Ecco the Dolphin creator, about his latest game, Space War Arena, at GDC 2019.
Wednesday, May 1st, 2019
Time to save the world, banging one girl at a time.
Tuesday, April 16th, 2019
I talk with Sami Saarinen about Claybook, a multi-platform ID@Xbox title. During our time, we talk the game's physics, the challenges portin
Friday, April 12th, 2019
I sit down with Fuyuki Hayashi, the producer and director of the upcoming game Crystar, at GDC 2019 and we talk about the story, gameplay, a
Wednesday, April 10th, 2019
Love is very complicated.
Tuesday, April 9th, 2019
I interview Emmanuel Sévigny, the creative director of The Inner Friend, about PLAYMIND's award-winning indie title at GDC 2019.
Monday, April 8th, 2019
I interview Kotaro Uchikoshi and Akira Okada about their upcoming detective noir title, AI: The Sonnium Files, at GDC 2019.
Wednesday, April 3rd, 2019
I talk with David Jalosa, producer for the upcoming Xbox One MMORPG Bless Unleashed, about leveling, the game economy, microtransactions, an
Monday, March 25th, 2019
I interview Brian Wilson, the solo developer behind Where the Bees Make Honey, about the game, the inspirations behind the game, and more at
Tuesday, March 19th, 2019
In Part Two, Andrew Aversa talks about his experiences scoring Tangledeep, physical game editions, and about the next game set in the Tangle
Friday, March 15th, 2019
Andrew Aversa talks about creating Tangledeep, the upcoming The Legend of Shara expansion and a possible second expansion, and more. (Part O
Tuesday, February 19th, 2019
Giving Yakuza fans more of what they love.
Monday, February 4th, 2019
I ain't afraid of no ghost.
Friday, January 25th, 2019
I interview Kei Hozumi, the scriptwriter for Loca-Love: My Cute Roommate, about the story, how he balances the sexual and non-sexual content
Thursday, January 24th, 2019
I interview Hotenboshi, the director of Loca-Love: My Cute Roommate, and we talk about directing, story choices, his romantic views, and mor
Friday, January 18th, 2019
Remort Studios isn't giving up just yet.
Friday, January 18th, 2019
Rami Ismail chooses between developing games and managing development, if Meditations has plans for 2/29/20, and he gives a final few words.
Wednesday, January 16th, 2019
In Part Two, I discuss with Rami Ismail (not) naming Meditations' games, the developer credits controversy, and how he handles backlash.
Monday, January 14th, 2019
Rami Ismail discusses his latest project: Meditations. In Part 1, we talk about Meditations' origins, the developers, and more.
Wednesday, November 7th, 2018
Gearbox and Dinosaur Games talk about what it is like develop Desert Bus VR and then give it away to help raise funds for Child's Play Chari