REVIEW: HaremKingdom


















Welcome to paradise.

REVIEW: Neptunia X SENRAN KAGURA: Ninja Wars






Nin Nin Nepu!

oprainfall’s Week in Anime: Oct 17-23






Check out what anime oprainfall is watching every week.

INTERVIEW: Green Lava Studios Talks Fenix and More About Mayo (Pt.2)

Wednesday, September 15th, 2021

In Part Two, I talk with Green Lava Studios about Birdcakes, renaming Fenix Rage, mayo dishes, and what lies in the studio's future.

INTERVIEW: Green Lava Studios Talks Game Dev, Mayo, & More (Pt.1)

Monday, September 13th, 2021

I talk with Green Lava Studios about My Name is Mayo, it's sequel, Mr. Massagy, the creation of Green Lava Studios, and more in Part One.

OPINION: Horizon Forbidden West’s CE’s Digital-Only Code Is Wrong

Thursday, September 2nd, 2021

Horizon Forbidden West has two collector editions available, neither of which come with a physical disc copy, and that is plainly wrong.

INTERVIEW: Dragon Con Discusses COVID, Panels, & More

Monday, August 23rd, 2021

I talk with Dragon Con about their COVID restrictions, what panels and guests are coming this year, and if Dragon Con is still 'Dragon Con'.

Impressions: STRANGER OF PARADISE FINAL FANTASY ORIGIN Demo

Thursday, June 24th, 2021

JACK: A Boy Who Chants Chaos at the Bound of this (FINAL FANTASY) World.

INTERVIEW: Jed Shepard Talks Horror Game GHOSTS (Pt. 2)

Friday, May 28th, 2021

Jed Shepard discusses creating the Long Lady with Trevor Henderson & Jim Henson's Creature Shop, his game studio partnerships, and more.

INTERVIEW: Jed Shepard Talks Horror Game GHOSTS (Pt. 1)

Wednesday, May 26th, 2021

I talk with Jed Shepard about his upcoming Kickstarter game GHOSTS, the influence of Nigel Kneale and Hideo Kojima, and more. (Part One)

INTERVIEW- Harvest Moon: One World (Part Two)

Friday, February 12th, 2021

We talk about romance in Harvest Moon: One World, how COVID affected development, and how this game fulfills Natsume's motto in Part 2.

INTERVIEW- Harvest Moon: One World (Part One)

Wednesday, February 10th, 2021

Natsume talks about Harvest Moon: One World and how they are changing the genre with movable farms, eliminating the general store, and more.

INTERVIEW: Natsume Talks Limited Run Games Partnership

Saturday, February 6th, 2021

Natsume talks about their partnership with Limited Run Games, releasing classic games with them, the latest indie program titles, and more.

VR INTERVIEW: Polyarc Games Talks About Moss (Part 2)

Friday, January 29th, 2021

I wrap up my interview about Moss by talking about the Twilight Garden additional content, bringing Moss to E3, the series' future, and more

VR INTERVIEW: Polyarc Games Talks About Moss (Part 1)

Wednesday, January 27th, 2021

I interview Lincoln Davis about the development behind the amazing VR game Moss, about Polyarc Games, and more. (Part One)

The Growing Trouble with WayForward, LRG, and Shantae

Monday, September 28th, 2020

With 4 Shantae titles available physically to buy now for Switch, there is one left out: Shantae and the Pirate's Curse- which is a problem.

INDIE INTERVIEW: Legends of Ethernal (Part Two)

Thursday, September 17th, 2020

I continue talking with Lucid Dream Studios about Legend of Ethernal, the game's music, what it was like working with Natsume, and more.

INDIE INTERVIEW: Legends of Ethernal (Part One)

Tuesday, September 15th, 2020

I talk with Lucid Dreams Studio about Legends of Ethernal, the game's theme of 'being alone' and 'gray' storytelling, art, and more. (Part 1

GDC INTERVIEW: She Dreams Elsewhere (Part Two)

Friday, August 21st, 2020

Davionne Gooden talks about how She Dreams Elsewhere grew into a black-majority cast, the monochromatic palette, green tea, and more. (PT 2)

GDC INTERVIEW: She Dreams Elsewhere (Part One)

Tuesday, August 18th, 2020

I interview Davionne Gooden about his GDC Summer talk, about the ID@Xbox program, and about She Dreams Elsewhere in Part One (of Two).

INTERVIEW: A Tale of Paper (PlayStation 4-Exclusive Indie Title)

Monday, August 3rd, 2020

I talk with Raul Roldan Pastor, Open House Games' co-founder and 3-D animator, about the PlayStation 4 exclusive indie title, A Tale of Pape

Why it’s SEGA’s Fault for the Next-Gen Price Secrecy War

Monday, June 29th, 2020

Why is SEGA to blame for the continuing price secrecy of the PlayStation 5 & Xbox Series X as we get closer to a Holiday 2020 launch? Read o

INTERVIEW: Brigandine: The Legend of Runersia

Tuesday, June 16th, 2020

I interviewed Kazuhiro Igarashi, producer/game designer for Brigandine: The Legend of Runersia, about the game and about revitilizing this 9



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