Hyrule Warriors: Age of Calamity Unleashes a Hylian War on Switch

Friday, November 20th, 2020

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oprainfall | Hyrule Warriors: Age of Calamity

 

So you’ve adventured through the vast lands of Hyrule in The Legend of Zelda: Breath of the Wild. With today’s launch of Hyrule Warriors: Age of Calamity on Nintendo Switch, it’s now time to venture into the past to experience what happened 100 years prior to Link’s most recent adventure. Players will finally get to witness for themselves the Great Calamity that brought the Kingdom of Hyrule to its knees. Link will fight alongside Zelda and the four champions (Daruk of the Gorons, Mipha of the Zora, Revali of the Rito, and Urbosa of the Gerudo). Other characters, like Zelda and Young Impa, will also dive into battle in an attempt to change the tides of war, before its flames consume all of Hyrule.

 

As the story begins, ominous events start to unfold in Hyrule. Link, a young guard, is asked to protect Princess Zelda. Together, they travel to four different regions to recruit the mighty champions. Perhaps with their help, they can stop the hordes of monsters besieging Hyrule and restore order? Players will need to utilize crazy special abilities and powerful combos to dispatch their foes and advance their cause on the battlefield. Hyrule Warriors: Age of Calamity adds unique new additions to the Musou genre. You can use Shiekah Runes, which differ from one character to the next. For Breath of the Wild veterans, these provide familiar abilities like Cryonis and Magnesis. There are also magic rods imbued with elemental powers like fire, ice, and lightning. They can interact with the environment, to add another layer of strategy and depth to the game. Furthermore, players can also unleash terror on their enemies by using the champions to take control of the Divine Beasts.

Hyrule Warriors: Age of Calamity is available physically and digitally for $59.99. If you have save data on your Switch from Zelda: Breath of the Wild, then you’ll get the Training Sword as a bonus in this game. There is also a free demo for those who want to try the game out before they buy a copy. Save data from the demo will carry over to the full game as well.

 

About Michael Fontanini

Michael is a veteran gamer in his late 30s, who grew up around video games, with fond memories of the oldies like the NES, SNES, and N64 among others. He loves Nintendo, but also plays a lot of games on his PC. Michael also enjoys going for walks/bike rides, loves animals, and enjoys thunderstorms (and science in general).

Michael is also a computer programmer. This started with a toy he got as a kid called Pre-Computer 1000 that was made by V-Tech. It had a simple programming mode (a bare-bones version of BASIC) which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer, which may give him some good insights on game development! Most recently, he has been playing with the Unity 3D game engine (a powerful and easy-to-use engine) and learning 3D modelling in Blender.

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.