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Turned-Out Games would like the world to know they’re upcoming twin-stick rogue-light shooter, Demons Ate My Neighbors, will be releasing in the not too distant future.
Inspired by the classic 16-bit era shooter, Zombies Ate My Neighbors, Demons Ate My Neighbors seeks to provide some familiar gameplay while also updating the formula. Featuring twin-stick shooter mechanics, procedurally generated elements, and branching paths, Demons Ate My Neighbors follows April and Joey as they go about the neighborhood saving their neighbors from swarms of demons brought on by an evil VHS tape.
Turned-Out Games plans on taking Demons Ate my Neighbors to Kickstarter to generate more funding. They’re looking to raise at least $170,00 to add more content to the game. Currently they’re only looking to release on PC and Nintendo Switch, however if the Kickstarter does well enough they hope to also include XBox Series X and PlayStation 5 ports.
Checkout the press release below for more information and checkout their website here.
Demons Ate My Neighbors!’ Co-Op Camp Horror Haunts PC, Nintendo Switch in Q3 2021
CALIFORNIA — August 12 — Demons Ate My Neighbors!, the retro-inspired twin-stick roguelite shooter developed by Tuned-Out Games and incubated with the support of Greg Johnson of HumaNature Studios (Toejam and Earl: Back in the Groove!), brings nostalgic cult arcade horror to PC and Nintendo Switch™ in Q3 2021.
1991 — it seems like any other sweltering July in the sleepy suburbs of Fairweather Valley…until a cursed VHS unleashes untold horrors upon the neighborhood, turns the residents evil, and generally makes April & Joey’s summer a total bummer. Our heroes must exorcise their neighbors from hell, fight their way back to the haunted High School and rewind their summer to save the world!
Two heads are better than dead. Team up in local co-op, then pump, refill, and spill ‘em all with Splasha squirt guns, loaded with an infinite supply of holy water. Pump past the limit with Overpump and unleash holy hydro hell. Swap & pop Nozzles to drench demons with different shots, effects, and Overblasts – then upgrade the Splasha’s stats with Nitro Splashtanks found throughout the ‘burbs of Fairweather.
Getting lost finding possessed citizens in procedurally-generated levels? Not with the radical Radar Radio called the RadWatch. Level it up by slaying monsters to boost its range and ability to find survivors. Depending on your choices, some citizens will Tune-Out! – and transform to climactic combat challenges where one of three choices must be made: DAMN, DELIVER, or DIE. Be kind and rewind by draining their recharging stamina with a Holy Hi-Fi arsenal to DELIVER them from evil, or blast through with Lethal Lo-Fi weaponry to let them stay DAMNED.
Don’t worry about death – with infinite timelines, another April & Joey are ready to DAMN! or DELIVER all over again. This time, smash through and loot the ‘hood. Knock over mailboxes, trashcans, and more to find household weapons that exploit monster weaknesses. Freeze Zombos, zap Zaplings and vaporize Vampunks with Garlic Pizza. Collect VHS tokens from Boss Demons to unlock new permanent meta upgrades in the hideout.
Evoking moody ‘80s / ‘90s teen-horror with Saturday morning cartoons and a manic, humorous tone, Demons Ate My Neighbors! Honors ‘90s co-op classics as only an unofficial SPIRITual sequel could. 16-bit characters feel right at home in this ever-changing top-down 3D world of nightmare nostalgia featuring a funky, thrilling dynamic soundtrack by Sonic Mania veteran Tee Lopes, Varien, Nice Legs, and Papoose & Remy Ma!
Demons Ate My Neighbors!’ Kickstarter opens on Tuesday, September 1. Tuned-Out Games hopes to raise $175,000 to add more levels, monsters, and other terrors. Stretch goals include Xbox Series X and PlayStation 5 ports, online co-op, new characters, new weapons, and even secret funky alien bosses that might rhyme with GlowJam & Pearl. Pledges for a digital copy of the game start at $15 and go all the way up to $7,500 for anyone who wants to help design a boss.
“Demons Ate My Neighbors! brings back a fun, thrilling vibe that we miss from ’80s & ‘90s camp horror,” said Kian Matthew Naderi, Game Director at Tuned-Out Games. “We want to take a fresh, surprising spin on a classic co-op formula by adding random levels, meta-progression, a succinct story, inspired new characters, monsters and innovative gameplay on top of a funky, campy nostalgic aesthetic. If you’re sick of Demons Eating YOUR Neighbors – Join the @Watch on Twitter. Get pumped!”