Xenoblade Developer Monolith Soft Hires New Staff

Thursday, October 4th, 2018

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Monolith Soft, the studious studio behind the Xenoblade Chronicles series, is newly hiring staff for a new RPG. The company began recruitment for an “ambitious project” back in May, but now are specifically hiring for such staff as new character designers, level designers, programmers, and map modelers.

These positions are needed for the 1st Production, led by Monolith’s Tetsuya Takahashi. 1st Production in particular is responsible for the Xenoblade franchise (Xenoblade Chronicles, Xenoblade Chronicles X, and Xenoblade Chronicles 2).

In a message on the recruiting site, Takahashi explained that while the team has traditionally worked with “the select few”, they are actually short on staff for their next project and wants to improve the production pipeline for the future (as with having staff available if someone were to take sick leave, Takahashi cites).

In addition to the above job listings, Monolith Soft is also hiring new modeling Technical Artists, animation TA, and effects TA, script event creators, and management and support staff. No word on when Monolith will deliver their newest video game project with this new wave of hirings.

About Alex Irish

When he's not writing about games, Alex Irish is an illustrator and animation expert. His favorite gaming franchise is Pokémon, full-stop, but his favorite game of all time is Resident Evil 4. He attended the first-ever IGN House Party and is a five-time attendee of the Ottowa International Animation Festival.