PHOTON³ Needs Your Help to Come West

Friday, January 5th, 2018

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PhotonCube

 

PHOTON³ (Photon Cube) is a new and popular puzzle game that has already released in Japan on both the Nintendo Switch and the PlayStation Vita gaming consoles. The gameplay revolves around a core mechanic that has you manipulating colorful beams of light to solve the puzzle. The developers say the game has cute characters plus a very user-friendly interface to attract and entertain new players of any age. They also say there is a high degree of difficulty waiting for those who are looking for a stiff challenge.

On the Kickstarter page, SmileAxe Co., Ltd. acknowledges an increasing demand for localization of the game. They want to make this happen for the fans who’ve been requesting it, so they’ve started a Kickstarter campaign to get the project off the ground. Their goal is to fund the localization and launch the game by March 2018. So far, the project has accumulated $1,157 in pledges with a funding goal of $13,288. The deadline is January 29th, 2018. It’s an all or nothing campaign, meaning that if it does not reach the funding goal by that deadline, the project will not be funded at all. If they successfully fund the project, they are also planning to subsequently release the game on Steam after the localization is done. Here is the game trailer for you to check out:

 

SmileAxe also notes that if the Kickstarter campaign is successful, there is always the possibility of a delay with the translation work. They also ask for patience in getting out the backer rewards if the campaign is a success, since this would their first time shipping internationally. You can find out a lot more about the game and this localization project at the PHOTON³ Kickstarter page. There is also a PHOTON³ official website, though it’s in Japanese only.

 

 

SOURCE

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.




  • Mr0303

    Not a fan of crowdfunding campaigns and doubly so when they are done for localisations. The devs simply don’t want to risk entering a new market out of their own pocket.

    P.S. The autoplay on the video was startling.

    • Steve Baltimore

      haha yea that startled me as well, must be something to do with how it embeds.

    • DizzyGear

      Or they could simply not find a publisher interested in the game.

      Lack of a psychical tier option made me lose interest though.

    • Mr0303

      Having a crowdfunding campaign doesn’t mean that they don’t have a publisher or haven’t found one.