The Grisaia Trilogy’s Final Chapter (unrated version) is Out Now

Friday, December 29th, 2017

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The Grisaia Trilogy

 

Sekai Project has announced on their kickstarter page for The Grisaia Trilogy that the final chapter of The Grisaia Trilogy, The Eden of Grisaia (unrated version), has now been released. Their staff have put a bunch of codes into the backer kit, so backers who have the unrated version should check their accounts now. While most of their staff is still off for the holidays, they wanted to get something out before the new year for their generous supporters. Those backers have waited very patiently for this final chapter and now it has arrived!

Now that the final chapter is out, they will be focusing on the ports and physical copies and getting this kickstarter campaign finished. Sekai Project’s goal was to bring Frontwing’s trilogy of visual novels to the west. This was made possible thanks to the 4,348 very generous backers who pledged a total of $475,255 to make it happen. If you prefer DRM-free software, then you’re in luck, as both the physical and digital version of the Grisaia Trilogy for PC are DRM-free according to the kickstarter site.

The Grisaia Trilogy was a very popular series in Japan, which is why Sekai Project wanted to bring it to the west for a new audience to enjoy. The first chapter of the trilogy, The Fruit of Grisaia, had its unrated version released by Sekai Project back on August 28th of 2015. The second chapter, The Labyrinth of Grisaia, was released in its unrated version on January 10th of 2017.

 

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About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.