E3 2017: WarGroove

Monday, June 12th, 2017

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WarGroove | Combat

I normally don’t get excited by developers I’m not familiar with, but Chucklefish’s WarGroove has me utterly fascinated. Why, you ask? Well, not to belabor the obvious, but I’m a giant fan of Intelligent Systems’ Advance Wars games, and this looks like a spiritual successor to that fantastic series.

WarGroove | Map editor

Today during the PC Gaming Show, WarGroove showed off their mapmaking and sharing functionality. It looks pretty intuitive and simple to use. Much like Advance Wars, you will be able to use the campaign editor to make not only levels but full campaigns, including creation of such features as dialogue cutscenes and branching paths! If that doesn’t have tactical fans excited, I don’t know what will.

Combined with the sweet retro aesthetic and online and local multiplayer, WarGroove is slated to be one of my favorite games coming to the Nintendo Switch.

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Review Manager he spends far too much time editing reviews and random articles. In his spare time he counts the days until Mega Man 11, TWEWY Final Remix and Wargroove release.