By Jonathan Falu / December 13th, 2016
Death Squared is a cooperative puzzle game from SMG Studio. In the game, you guide defenseless robots in a maze filled with deadly traps and ally-killing hazards. It will come the PlayStation 4 in the Q1 of 2017. The PS4 version will launch alongside the Xbox One and PC versions. However, the PS4 version will have exclusive levels, robot skins, and controller features; the Xbox One will also have exclusive levels too.
Danger lurks around every corner in Death Squared’s series of intricate puzzles. Teams of two or four simultaneously and individually guide robots to their respective color-coded waypoints, and all must reach the end for the group to achieve victory.
At its core, Death Squared is about communication and experimentation. One false move can trigger hidden hazards and the fun is learning each stage’s “rules” through trial, error and cooperation. Instantaneous respawns help players put newly-gained knowledge about a level’s pitfalls to quick use.With an emphasis on teamwork, Death Squared is best enjoyed as a multiplayer experience. Solo players and parties of two can play through the story mode, while more chaotic stages await groups of four with specially-designed “party chaos” challenges unseen in the main campaign.“The reception to Death Squared has been amazing from groups of all sizes and skill levels,” said Patrick Cook, lead designer, SMG Studio. “It’s been a lot of fun to watch the many different groups of players approach our puzzles. Every team has its own dynamic. Strangers at conventions start high-fiving, couples have an equal share in a level’s success. I think everyone can get behind comradery in the face of adversity.”Death Squared will be at RTX Sydney for hands-on sessions with all-new stages. The game will also be playable at PAX South, where SMG Studio will debut PlayStation 4 and Xbox One-exclusive levels, as well as story sequences featuring the vocal talents of Mick Lauer.
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