Birthdays the Beginning Announced with Trailer

Friday, September 16th, 2016

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Birthdays the Beginning

 

From the creator of Harvest Moon, Mr. Yasuhiro Wada (TOYBOX Inc.), comes Birthdays the Beginning. It is a game about creation, allowing you to sculpt a cube-shaped world into your own paradise. This in turn gives rise to a diverse set of creatures who will call your world home. Birthdays the Beginning also features a very cute art style that many players will love.

The game is coming to both Steam and PS4 in 2017, but you can see it in action thanks to the new trailer. You can view the full press release below, including the trailer.


 

NIS

Birthdays the Beginning

 

UPDATE:
In addition to our announcement for Birthdays the Beginning (PS4, Steam), we would like to reveal our official TGS trailer for the game. Check it out below!

 

Brought to you by the father of Harvest Moon, Mr. Yasuhiro Wada (TOYBOX Inc.), Birthdays the Beginning is a new sandbox game in which players create cube-shaped worlds that give rise to diverse and unique lifeforms.

For more updates, head over to the official website or add Birthdays the Beginning to your Steam Wishlist!

 

About the Game

A World All Your Own – Create any world you can imagine! From staggering mountains and sprawling forests to a deep sea dotted with islands, there’s no limit to your creations.

Life from the Beginning – Discover the history of everything as you foster life of all shapes and sizes – from single-celled organisms to complex multicellular life, including plants, mammals, dinosaurs, and more!

Cultivate Your Imagination – Imagine, Experiment, Create! Shape your planet and decide how plant and animal life evolves. No two planets will ever be truly alike.

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.




  • Brian OLeary

    Looks interesting. I’m definitely going to get this.

  • Brian OLeary

    It would be cool if the creatures and the landscapes change over time, even when the game/console/PC are off.