Watch Keiji Inafune Creator of “Mighty No. 9” Create a “Mario Maker” Level

Saturday, April 9th, 2016

Share this page

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


Keiji Inafune

Super Mario Maker allows users to create levels with all the Mario tools at their fingertips, but what happens when those fingertips belong to¬†Mega Man illustrator Keiji Inafune. Inafune has no doubt been working on his numerously delayed KickStarted video game Might No. 9, so it’s good to see him take time out of his busy day to create something for Wii U owners to play.

You can watch the video below:

The level design is actually pretty good and mimics stage design elements Inafune is known for. If you would like to play this level here is the Course ID: 780C-0000-020E-166A




  • Firion Hope

    Does he finish it?

    • azariosays

      spoilers: he does

    • Sylveria Shini

      Only thing he’s finished in the past 5 years.

    • AnonTheMouse

      Yeah, I mean OMG! It’s almost like games take time to develop and are regularly subject to delays! But, I mean, it’s not as though he’s working with a small team, starting from scratch, taking input from foreigners that speak a different language and have little to no industry knowledge, massively expanded his original design plans or anything. Oh. Wait…

    • Stilzkin

      Wow, people still defend that hack

    • AnonTheMouse

      Wow, people still don’t understand how game development works.

  • Paychi

    Fuck Inafune. Piece of shit scam artist.

    • AnonTheMouse

      Get the fuck over yourself. Even AAA games regularly get delayed. Sometimes by a year or more. You think just because you heard about his game before it entered development, it should magically get done faster?

    • Paychi

      I was talking about how horrible the game looks for raising $4million. I won’t be playing it period. Get over yourself. Inafune isn’t some untouchable angel because you’re such a huge Mega Man fan.

  • Mr0303

    Shouldn’t he be busy working on Mighty No 9, Red Ash, Recore and everything else he has his name attached to?

    • AnonTheMouse

      Right. Because people with jobs are at those jobs all day, every day, and don’t get any time to do anything else…

    • Mr0303

      I’m just saying that people would be more happy if he made a video actually doing work on any of those projects, given how badly his Kickstarter was delayed.

    • Raiken

      Plus the failed game he wanted to make, Kanyu(?) king of the pirates.
      It’s ANOTHER game he wanted to make an anime around the game before it got done, and is canceled now. Blew 4 million on that one.

      He wanted to do the same with Mn.9 and Red Ash, the man wants to make a franchise before his games even roll out and prove themselves. 3 made the same mistake 3 times, and Mn9 is the only one that could pull it off if his massive ego did not get in the way.

    • AnonTheMouse

      Delays of a year or more aren’t uncommon in the industry. Mighty No. 9 is nowhere near “badly” delayed yet. Especially not when you consider all the other factors, like the size of the team, the fact that they have to take input from well-meaning amateurs (which has to be translated from another language first!), or that their initial estimates were based upon only the minimum expected before stretch goals – a project significantly smaller in scope.

    • Mr0303

      The difference is that those delays come after announcement of an anime, live action movie and the Red Ash Kickstarter while the game was under development. They already got a publisher behind them and still the game was delayed 3 times as of now with no official release date.

      It was a horribly mismanaged project, especially given how successful the Kickstarter was.

    • Raiken

      Outcideof outright canceling, everything that could go wrong, did go wrong.

    • AnonTheMouse

      100% of the things you listed aren’t being handled by the same team (or even studio) as the MN9 game project, and have zero effect on its development.

    • Mr0303

      Oh, but they are. Red Ash is also developed by Comcept and Recore falls in that category as well. The other projects will definitely require Inafune’s attention, so in an indirect way they too will affect MN9’s development.

  • Shimrra

    Instead of messing around with Mario Maker go back and finish up Might No 9.