Space Engineers Gets Huge Planets Today

Thursday, November 12th, 2015

Share this page

We are proudly a Play-Asia Partner

SUPPORT OPRAINFALL BY TURNING OFF ADBLOCK

Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!

By


Space Engineers - Planets

Space Engineers got a huge update today, along with an epic 6-minute trailer to showcase it. The most requested feature by the Space Engineers community, according to Marek Rosa (founder of Keen Software House), has been the addition of full-size planets. They’ve been working toward this for quite a while now, and not surprisingly. Implementing full-size voxel planets is no easy feat! The planets look great from space, but also really good from the surface, too. Be careful though, as there is a nasty new foe you might have the misfortune of encountering when you venture onto new worlds…

Space Engineers Planets - A nasty new foe this way comes...

A nasty new foe this way comes…

Yes, that is probably not something you want to see chasing you! Unfortunately, they are something you will have to contend with sometimes when you descend onto the many unexplored worlds that are waiting for you amongst the stars. Waiting to be colonized, and for you to build the most epic bases and colonies on them. The image above also shows some plant life that looks quite nice, along with grass that appears in different color tones.

The Planets Update is a huge update for the game because creating these huge voxel planets is a very challenging thing for a developer to do (due to a number of technical challenges that must be overcome to make it all work), but also because prior to today you could only build ships and stations out in space or on asteroids. This update gives us full-size worlds to explore and build on. Marek Rosa had a lot to say about it on his blog today, too.

Space Engineers Planets - A cool base nestled on the surface of an alien world.

A cool base nestled on the surface of an alien world.

Of course, the fact that Space Engineers now has these full-size worlds also opens up some new possibilities for future updates. For example, you could have new gather-able ores and materials that can only be obtained from certain types of worlds. There are a lot of ways the developers could go with that. From wood, to new metals, to new fuels. Either way, if you haven’t seen it, you should check out the epic 6-minute trailer they released today showcasing this incredibly awesome new update:

SOURCE

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.