By Michael Fontanini / September 15th, 2015
For those of you who liked Qbeh-1: The Atlas Cube and have been long awaiting the release of the level editor, your wait has finally come to an end. Today, the developers (Liquid Flower) have released a major update for their game. It brings the long awaited level editor along with Steam Workshop support so you can easily share your levels and play those that other community members have made. This means there will now be many new levels to play in the game. The update has also added a few new achievements to the game for players to get.
When you start up Qbeh-1: The Atlus Cube, you will notice there is a new Create option in the main menu (which leads you to the built-in level editor), and a new Play Community Levels option under the Play option. The editor lets you do just about anything you have seen in the game. You can make levels using level styles like those in the game, and even mix and match things from different themes in one level. Qbeh-1: The Atlas Cube‘s new editor of course also lets you place special objects like switches, doors, switch-activated doors, moving platforms, fans, and more. The special cube types that you used in the game (basic, energy, gravity, and force) are obviously also available in the editor.
Objects can be moved, rotated, and resized but only geometry blocks can be resized (geometry blocks are the immovable blocks that make up most of the level). You can change the lighting and use light blocks as light sources, as well as change the background imagery (skybox) and set the background music in your levels. You can play test your Qbeh-1 masterpieces right inside the editor, and share them via Steam Workshop, as well as play levels others have made.
Have fun making and playing awesome new levels with this much anticipated update to Qbeh-1: The Atlas Cube!
Liquid FlowerQbeh-1Qbeh-1: The Atlus CubeSteamSteam WorkshopThe Atlus Cube