By Benny Carrillo / June 11th, 2015
Hajememashite! (Hello!) Welcome to another episode of oprainfall Plays: Shin Jigen Neptune Victory II which will be known in the west most likely as Hyperdimension Neptunia Victory II. Watch as we tackle not only our first Let’s Play, but also our first playthrough an import game.
Neptune once again seems to have gotten herself involved in some crazy adventure and has dragged Nepgear along for the ride. I put my very limited Japanese skills to the test as I try and figure out not only what’s going on but how to play the game, all to give you guys a taste of what Idea Factory International may be bringing us next year and possibly help some of you out who want to import this title.
Episode 13: Depression, Delusions, and Dreams.
The group heads into the city in search of energy to power the machine in the server room as a discussion about lunch occurs and Uzume slips into another delusion, which Nepgear notes is kind of cute.
After which Nepgear finds more data which doesn’t reveal much… until Uzume apparently appears and begins talking with Nepgear in a different way than normal. After which Gear wakes up and believes the whole event to be a dream. Nepgear at this point also starts to wonder about what will happen to Uzume when she and her sister leave.
Shortly after as the search continues, Uzume and Neptune begin to notice something amiss with Nepgear. However the plot continues as the group reaches an old arcade and run across Mr. Badd’s daughter again as the road to Club ZECA opens.
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