Sonic Franchise On Consoles Not Doomed Yet

Saturday, February 28th, 2015

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Sonic the Hedgehog Lost World

It would appear that Sonic Team isn’t finished with the home console market in terms of Sonic the Hedgehog just yet. Last year left a lot of Sonic the Hedgehog fans with a rather sour taste in their mouth with the release of Sonic Boom: Rise of Lyric on the Nintendo Wii U and Sonic Boom: Shattered Crystal on the Nintendo 3DS being absolutely terrible in the ratings. Both games featured a host of quirky bugs and horrible game play mechanics and that caused fans to become worried about the future of the franchise and whether or not it would return to the console. It didn’t help matters when Sonic Team announced a game for smartphones exclusively called Sonic Runners. While both console games were not made by Sonic Team, it is still a worrying factor with many companies abandoning the console and even PC market to hone in on the smartphone market like many other main stream franchises have done.

SEGA, however, is very unlikely to move the franchise permanently off of home consoles as the fan base is largely users of consoles and tend to shy away from mobile phone gaming. Head of Sonic Team, Takashi Iizuka, spoke with 4Gamer and stated that there are no future plans to eliminate the franchise from home consoles. The following is a translation of the statement made by Iizuka:

“At this point in time, of course not. For this work (Sonic Runners), we wanted a very user-friendly platform, so we chose smartphones, which we thought would fit the free-to-play model well. We have no plans on stopping Sonic games intended for household game systems, so, from the bottom of my heart, please do not worry.”

That being said, it’s a huge relief for us Sonic fans to know that our beloved hedgehog won’t be banished from consoles in the future. The question that remains is, when is the next Sonic game coming out for consoles, Sonic Team?!

Huge thank you to Will Whitehurst for the translation.

About Stacey Flewelling

Stacey is a 36 year old from Canada. She has been playing video games since she was 5 with her first gaming system being the Texas Instruments TI-99/A 4A. She fell in love with Nintendo when her brother got an NES for Christmas. She later got into the hand held market when she got a Game Boy. She's a die-hard fan of PC, hand held, and iOS games. Her favourite genres are puzzle, MMO, and JRPG. Her favourite games of those genres are Tetris, World of Warcraft, and Final Fantasy VI. She was involved heavily in the emulation scene in the late 90s and posted news on quite a few well known emulation news sites. She has a snowshoe Siamese cat named Elliot whom she loves with all her heart.

  • Jonah Rosen

    I personally think the real question that remains is: Are they ever going to learn and just stick with one gameplay style and improve upon it for once?

    They were close to doing this with the boost gameplay style from Unleashed, Colours & Generations, but then abandoned it just as they were perfecting it.

    • Raymond

      i think the problem is that you can’t really do much with sonic in the first place. I love colors and unleashed but after those you have to wonder, what can they do to make the sonic games better?

    • Jonah Rosen

      “what can they do to make the sonic games better?”

      Uuuuuh, take a formula that worked and improve upon it, like I said?

    • Raymond

      but how?

      Give me an example.

    • Jonah Rosen

      Like the formula in Lost World could’ve worked if they tightened up the controls, particularly those involving the parkour ability just a little more.

      The running speed from holding the shoulder button should’ve been the default speed, with going slower being done by not holding the left analog all the way, as it’s always been with other games. That way, you didn’t get the problem of parkouring when you didn’t want to. In other words, the biggest problem was that “running” and “parkouring” was the same button, which could mess with you in the more action intensive areas.

      Also, wall jumping while parkouring was too precise in Lost World; They could’ve made it so that holding the analog to the opposite wall would make sonic automatically leap to the other wall if it was close enough. Instead, you had to hold the analog at the right angle and the jump and then pray to whatever god you may or may not believe in that Sonic will just land on the wall and continue running.

    • Jonah Rosen

      Basically, just stick to one formula and improve it. maybe add a few stage gimmicks that work around the formula in new and interesting ways so long as you don’t change the formula to a startling degree.

    • This Guy

      Mario only gets better controls per game in both 3D and 2D by putting new things in without at all hindering the control scheme people are familiar with. Sonic Team just needs to learn to keep at one thing rather it be the Colors or Lost World mechanics and make them better, work out the flaws, then when you got a true winning product, work upon it.

      Honestly, for how bad Sonic ’06 was, it’s system like SA1 and 2 were actually pretty good transitions for Sonic into the 3D world. I guess what SEGA doesn’t get is why Sonic ’06 was a bad idea. Not necessarily for it’s bad ideas (seriously, vehicles with Shadow and Silver’s god awful everything). They could of just kept going with that and know better than to rush a product out a door when it is clearly not ready. Lost Worlds is kind of like that I guess.

      SEGA just needs one Sonic game to really hit it out of the park. Not make it in just one year and rush it out for the holidays. Like, big budget, no time restrictions, tons of testing, and most importantly, a huge dosage of quality control. I am more than willing to wait whatever time needed to see this happen. I don’t want to play something like Colors and Lost Worlds and be like “It was good, but could of been better.”, I want something that will knock my socks off like Mario Galaxy. Its a tall order, but Sonic is your flagship product, I feel like you should treat him as such. Even get the original creator back into the development if he is willing. I want to see something big come from him like Sonic 3 & Knuckles and Sonic Adventure 1/2.

  • This Guy

    I actually hope Sonic Team sticks with the Lost Worlds formula. It definitely had it’s flaws, but it is something that can actually be great if they put more work into it. I loved Colors and Generations, but Sonic himself felt stiff whenever he broke his momentum. I would welcome either Colors or Lost World’s system back, they just both need to be improved greatly if Sonic Team actually makes the right decision to use either or.

    And to SEGA, please do not bring the Sonic Boom series back at all. Most people knew it was a bad idea to break away from the franchise, and even if the game was polished, it completely defeated the purpose of what Sonic is and what he rebelled against in the 90’s, which was slow platforming.

  • Jonah Rosen

  • Raiken

    From all the games they pull from the consoles Sonic is one of those I would have liked to stay away for a wile. Sonic needs time to recover. All other games they have don’t get nearly as much atention, and that is what hurts Sega the most.

    • Stacey Flewelling

      Yeah, I agree. I wish companies would pay attention to their other franchises instead of their cash cow. They might find that a new audience latches onto one of them and fanboy/girls over it as much as their cash cow. I mean, let’s be honest: If you keep flooding the market with your cash cow, you’ll not only annoy fans but you run the risk of releasing a shoddy and botched game just to appease fans.

  • Jeremy Collum

    similar to sonic dark chronicle i personally sort of wish that they would make a new sonic rpg or maybe even sort of sonic adventure/megaman legends type action adventure game that makes use of the archie comics sonic universe (mostly because i love the archie comics sonic universe)

    but at the same time i honestly agree with the jimquisition video in the comments about what sonic really needs is to stick with a system and refine it, i mean really genuinely take time refining the game experience, world, story, etc rather than trying to re-invent sonic every (or nearly every) time that a new sonic game is released

    over the last i don’t know how many years (seven something?) the best sonic game was generations (in my opinion) and i just wish they would’ve kept refining that game play system with new games rather than continuously changing it up but i by no means think that all sonic games since say adventure are crap and i’m very glad to here that there will be more console sonic games! yay sonic! 😀

  • TwilightApple20

    “Sonic Franchise On Consoles Not Doomed Yet” Yes, because Sonic Boom wasn’t a failure and actually succeeded. Give me a break, it failed, and it failed hard, because SonicTeam has/had lost their way over a decade ago, and the fact that you have these horrid, atrocious, even ghastly, fanart that has stemmed up on art websites such as DeviantART (most prominently, might I add!), FurAffinity, et cetra; This is a problem, because over 75% can’t even produce anything even passable as art. And when they write stories? Oh, boy, those fan fictions are just… Grisly. Hideous, even. These are the same fans who are quick to be triggered and even whine about Sega (along with SonicTeam) over-adding characters and the like, and making false promises that they can’t keep. And for the other side, why are they not being severely leashed up, even chained up in the reins by Sega, as well as SonicTeam, and being banned left, right and center for attacking other fanbases? (eg: My Little Pony: Friendship is Magic, anime, other furries [Even if those two fandoms aren’t any better!], etc.) They’re quick to also invade those fanbases and spread their diseased art and fan fiction characters within them. And if you try to tell them that they are anything but the greatest fanbase? They’re triggered to the extreme and bitch about it. They need to be told that enough is enough, to stop being delusional, and liars. I’m sickened by it, and I want it to be over. They’ve ruled the internet for far too long.