Cubemen 2 Wii U Release Date Announced

Thursday, August 21st, 2014

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Sydney-based developer/publisher Nnooo has announced a release date for the Wii U version of Cubemen 2. The game is coming to the Nintendo eShop on the 4th of September for Wii U owners in the Americas for $7.99 USD, Europe for €7.99/£6.99, and Australia for $10.49 AUD.

This is a fast paced, blocky tower defense style game where you have various types of blocky soldiers to control. The game has numerous play modes including capture the flag, skirmish, rescue, and territory. You can create and share your own custom levels using the level editor. The game already has more than 8,000 user-created levels online, and the game supports 2-6 player online multiplayer battles with players on Wii U, PC, Mac, Linux, and iOS.

That’s right, it’s cross platform! This is a first on the Wii U.

Cubemen 2 Custom Level

A Custom Level

Cubemen 2 Custom Level

Another Custom Level

The game also offers plenty of customization with various skins for the soldiers you control. Plus there are a ton of different level themes that change how the blocks that make up the level look.

Cubemen 2 Customization

Character Skins

Cubemen 2

Techy Theme

Cubemen 2

Minecraft-ish Theme

Cubemen 2

Jungle Theme

Cubemen 2

Cyber Theme

Cubemen 2

Desert Theme

Cubemen 2

Lunar Theme

This Cubemen sequel was developed for all platforms by 3 Sprockets studio, based in Melbourne, Australia. 3 Sprockets is a small development company specializing in the creation of cool games and apps for the web as well as desktop and mobile devices.

Cubemen 2 is already available on PC, OSX, and Linux via Steam. It can also be found on the Mac App Store and the iTunes App Store.

Check out more at Nnooo’s website.

About Michael Fontanini

Michael is a veteran gamer in my early 30s, who grew up around video games, with fond memories of the oldies like the NES and SNES. He loves Nintendo but also plays a lot of games on his PC. Michael also enjoys going for walks or bike rides, and loves animals.

Michael is also a computer programmer. This started with a toy he got as a kid called PreComputer 1000 that was made by V-Tech. It had a simple programming mode which is what started him down the road of being a programmer! Michael can program in BASIC, Visual Basic, C++, C#, and is familiar with Java and Lua Script.

Putting programming and gaming together, Michael became a hobbyist game developer which may give him some good insights on game development! Most recently, he has been playing with the free version of the Unity engine (a powerful and easy-to-use game engine).

I love Nintendo but I also play a lot of game's on PC, many of which are on steam. My favorite Nintendo game's include Zelda, Metroid, and Smash Bros to name a few. On PC I love the Half-Life games, as well as most all of the Source Engine games just to name a few.




  • Raymond

    cross platform? I can’t wait to try this game. It looks really interesting.