By Angela Hinck / May 16th, 2014
Good news—Causal Bit Games’ Insanity’s Blade is still due out later this month. Bad news—it’s coming out a little later than expected. The release date has changed to May 27th to give the developer time to test and debug the game. It’s a move that was for the best, and luckily, the countdown site launched earlier this week has been updated to reflect the change. You can still enter your email address to receive that 15% discount on launch day.
In a statement, lead developer Christopher Obritsch goes into more detail, elaborating on some slight changes made to the final version of the game, including the removal of the sound test and the auto player-two option. In the case of the latter, Obritsch explained the computer-controlled character was a little too powerful and overeager for battle, taking out enemies before the player could take them on. It’s not out of the question that the feature will appear as an update later, but it won’t be present at launch.
Speaking of updates, those confirmed for the future include multiple language options, side quests, an Arena Mode and Surfing Mode. It looks like players will have a lot to look forward to well after launch day.
Causal Bit GamesInsanity's Blade