PAX Prime 2013 Impressions: Phoenix Wright: Ace Attorney – Dual Destinies

Saturday, August 31st, 2013

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Phoenix Wright: Ace Attorney – Dual Destinies

So I got a chance yesterday to play a little bit of Phoenix Wright: Ace Attorney – Dual Destinies at PAX Prime 2013. While there is some controversy regarding why it will be solely a downloadable game, I am here to dispel any doubts people may have about buying this game digitally. For fans, it will, of course, be an instant buy. But I would wager that even those new to the series would be happy.

First off, the graphical upgrade from the DS entries is instantly noticeable. For one, instead of 2D sprites, the game uses 3D models to better convey each and every distinct character. These models are absolutely wonderful and breathe new life into the series. Another upgrade is the use of a log, which retains dialogue and notes from witness testimony. Players will be allowed to review them anytime. In addition, the music is as good as ever, and the humor the series employs is intact.

Phoenix Wright: Ace Attorney - Dual Destinies | Athena investigates a crime scene Phoenix Wright: Ace Attorney - Dual Destinies | Reviewing a conversation Phoenix Wright: Ace Attorney - Dual Destinies | Ted Tonate
Phoenix Wright: Ace Attorney - Dual Destinies | Athena Phoenix Wright: Ace Attorney - Dual Destinies | Ted Tonate

All in all, I would highly recommend 3DS owners pick up Dual Destinies once it hits the eShop fall 2013.

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Review Manager he spends far too much time editing reviews and random articles. In his spare time he counts the days until Mega Man 11, TWEWY Final Remix and Wargroove release.