PAX Prime 2013 Impressions: Rayman Legends

Saturday, August 31st, 2013

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Rayman Legends logo

Today was a happy day. I finally got my chance to play Rayman Legends. For the record, this is a big deal to me, ’cause last year at PAX, I had the option to play either Rayman Legends or Zombie U, and I picked the latter. While I enjoyed the heck out of slaying zombie beefeaters, I deeply regretted not getting the chance to play Rayman Legends.

Rayman Legends | oprainfall

Ironically, though I did get a chance to play this time around, it was the Xbox 360 version. Despite some confusion over controls, since I am not even remotely used to Xbox 360 controllers, I quickly got the hang of things. I was privileged to play a delightfully insane level called “What the Duck?” in which Rayman is transformed into a duck for some reason.

Rayman Legends | oprainfall

Duck magic.

Though this limits his mobility and fighting capabilities, it allowed him to hover when he jumped. Further confusing things were some mariachi pepper people in the background and evil Mardi Gras skeletal enemies. And, for some reason, Rayman was further assisted by a ravenous green sprite that devoured cake sections of the level on command.

Rayman Legends | oprainfall

Eat that cake!

All this made it readily apparent to me that Legends will offer the same level of manic creativity, challenge and fun as Origins. Hell, it might even outdo its predecessor. So it’s official: I cannot wait for Rayman Legends to get released in North America September 3rd, 2013.

About Josh Speer

Josh is a passionate gamer, finding time to clock in around 30-40 hours of gaming a week. He discovered Operation Rainfall while avidly following the localization of the Big 3 Wii RPGs. He enjoys SHMUPS, Platformers, RPGs, Roguelikes and the occasional Fighter. He’s also an unashamedly giant Mega Man fan, having played the series since he was eight. As Head Editor and Review Manager, he spends far too much time editing reviews and random articles. In his limited spare time he devours indies whole and anticipates the release of quirky, unpredictable and innovative games.