Dungeons & Golf Coming to North America

Friday, August 16th, 2013

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Dungeons & Golf

Dungeons and golf! Now that I have your attention, Japanese developer AppBankGames released a mobile game called Dungeons & Golf for iOS and Android phones back in December 2012. And yes, it is a golf game with Japanese role-playing game twist. Instead of swinging around swords at monsters, you play golf where the balls are actually magical beings the shape of a golf ball waiting to be smacked by you. If all this sounds ridiculously interesting, then the next bit of news should induce a smile: it’s being localized for North America.

This free-to-play game starts you off with 10 playable golfers, and not one of them sports a pastel-colored polo shirt. If anything, they’re more akin to the kind of characters you’d find in an unlocalized JRPG, like the buff shirtless dude riddled with tattoos or a girl straight out of an Otomedius game.

As mentioned earlier, you’re not really hitting golf balls. These golf ball-like beings have special powers, like sprouting a hang glider in midair for additional distance. Judging by the trailer, they got blown off of their home by some UFO and got scattered all around the world.

If that wasn’t enough, Dungeon & Golf has a multiplayer mode, and not just any old multiplayer mode that’s been used in every Tiger Woods game. This is a simultaneous multiplayer mode where everybody is hitting at the same time.

Dungeons & Golf

The golf courses are perhaps the only bit of all this that seems traditional. From the trailer, none of them appear to be in a dungeon of any kind. It all looks like your normal, nearly run-of-the-mill golf course with greens, fairways, water hazards, and bunkers. The scenery, on the other hand, does lend a fantasy flair to it, though.

If you don’t believe me, check out the trailer below.

No time frame for a release has been given yet.


About Karli Winata

Karli Winata is an avid gamer with a taste for a little bit of everything. Except for sports games. And racing sims. And definitely not hidden object games! I guess everything is too broad a term. Suffice it to say that he has been known to play hours of Call of Duty multiplayer in between bouts of Persona fusing and Star Coin collecting while saving the world/galaxy through sensibly bald space marines or plucky teenagers with impossible hairstyles. Where does he find the time to write about them?