By Samuel North / May 20th, 2013
Zen Studios’ newest physic-based castle battler game, CastleStorm, will be seeing an invasion of the Xbox 360 (XBLA) as it’s first console release later this month, but the developer has also promised that their title will not be staying exclusive on the Microsoft console for too long.
As of now, CastleStorm will be released on XBLA for a May 29th date, being priced at 800 Microsoft points. Zen’s Studios has shown that they are planning other editions for the PS3, Wii U, PS Vita, and the PC as well, but no release date for any of these systems has been given.
Here is a quick preview of the game.
Seemingly inspired by the fond childhood memory of building and destroying Lego castles, the developers of CastleStorm describes their game as a 2D physics destruction bonanza, all blended together with a tower defense brawler and a comical story. Zen Studios details how players are going to control their offenses and defenses in real time, with a 12-level single player campaign bundled together with multiple co-op and multiplayer modes.
The gameplay of Zen Studios’ CastleStorm will include projectile launching, troop spawning, and magic casting that players will need to switch to on the fly; these tactics will need to be mastered as players alternately design and defend their fortresses against marauding Vikings as well as initiate attacks themselves. CastleStorm will also come with an added feature of a in-depth castle editor, where you can take your own medieval creations online and battle others to see who is the true master strategist really is.