By Karli Winata / May 14th, 2013
Insomniac Games is not developing Fuse, their upcoming third-person shooter, for the Wii U for one reason: bandwidth.
Since the 90s, Insomniac Games have been developing games exclusively for Sony platforms. Fuse, coming to the PlayStation 3 and Xbox 360, marks their entry into multiplatform development. Ted Price, CEO of Insomniac Games, recently voiced his concerns with going multiplatform.
“We have to be selective because it’s easy to start to stretch yourself too thin. So we’re careful about where we go. One of the questions I got a lot of early on was ‘why aren’t you developing for the Wii U?’ and the answer was simply bandwidth. We had to focus on delivering a great game on multiple platforms, but there’s a point where we had to make hard choices, and for us we needed to limit the number of platforms for FUSE.”
Bandwidth is also cited as the reason why Fuse isn’t currently being developed for the PC on a Reddit thread.
Price says that he is a fan of the Wii U, and believes that it will take off once Nintendo has released more of their classic stand-bys for the system. “As a player what I would love to see is more of those games that I grew up with. Zeldas, Marios, Metroid – those are the games I look for from Nintendo, and I hope more of them come out for the Wii U.”
Not one to eliminate possibilities, Price will not discount a future Wii U port. “But we’re not ruling out anything in the future. We are a content creator and we want to reach as large of an audience as we can.”
Fuse will be released on May 28th in North America and May 31 for Europe.
Fuse is available for preorder on PlayStation 3 and Xbox 360 at Amazon:
FuseInsomniac GamesPS3Wii UXbox 360