Retro Wrap-Up: Soulcalibur II Edition

Monday, May 6th, 2013

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You might be wondering why the Operation Rainfall Retro Commercial Research Team (in other words, me) is focusing on just one installment of the Soulcalibur games in this week’s Retro Wrap-Up. Well, Soulcalibur II will probably end up being the most memorable installment in the Soulcalibur franchise, but not because it was considered the best. I mean, it was the highest rated game in the series, but that’s not why people remember it. People remember the game because each version of the game had a different guest character depending on which console you got it on. The gamecube version had Link, the PS2 version had Heihachi, and the Xbox version had…Spawn. Yeah.

As you might imagine, there were three different commercials made for each version, featuring each character. All of which are definitely entertaining. So, without further adieu, here are these three commercials for your enjoyment in this week’s Retro Wrap-Up.

Here are the highlights from this past week.

Steve Baltimore reviews Black Rock Shooter for the PlayStation Network this week.

Is there going to be a Guild03? Some trademarks that were registered by Level-5 seem to hint to that.

Crystal Baltimore wonders if realistic graphics typically help or hinder video games.

Some of the people behind Eternal Darkness announced a spiritual successor called Shadow of the Eternals.

It’s the cast of Sonic the Hedgehog versus the cast of Mega Man in Character Battle II. Who will come out on top?

For those who haven’t heard, the servers for Monster Hunter Tri’s online functionality have officially been shut down.

Justin Graham takes a look at Casshan: Robot Hunter in this week’s Anime of the Past.

Capcom is making a special Mega Man 25th anniversary 3DS case for the 3DS XL and the regular 3DS.

Speaking of the 3DS, Jeff Neuenschwander talks about the system’s performance in 2013 so far.

Jonathan Higgins talks about the timelessness of both Super Mario Bros. 3 and Sonic 3 in his latest installment of MOSAIC.

The Angry Video Game Nerd’s new game is coming to the 3DS and the Wii U via the eShop.

Atsushi Inaba, the executive director for Platinum Games, tried to explain Kamiya’s comments regarding the length of The Wonderful 101.

Jonathan, Jared, and Randy get to chat with the Allanson brothers from AckkStudios about their upcoming game, Two Brothers, in this week’s Downpour Podcast.

Finally, we share the results of our latest poll about which Final Fantasy title you guys should be remade next. The results will no doubt fill you with shock.

About Kyle Emch

Kyle has been studying music at college for about three years now. He's played the piano since he was 6 years old and has been recently been learning how to write music. He has followed the Operation Rainfall movement on Facebook since it started and was happy to volunteer for the website. Just don't mention Earthbound or the Mother franchise around him.




  • I think we can all agree, the GameCube version was the best.

    • Brandt Mackay

      Yes it was

    • the_sidewinder

      agreed, even though Link was slightly too powerful (in terms of the balance I mean)

  • OverlordG

    While I think Spawn is cool, his guest appearance made about as much sense as Kratos’ in the PSP version of Soul Calibur 4.

    Anyway, I got the Gamecube version back in the day and I rented the PS2 version. The GC version felt smoother and easier to play. Plus, Heihachi is not my fav Tekken character so Link wins the best guest character award for SC2.

    • the_sidewinder

      the GC controller was ideal for soul calibur IMO…and that’s not just straight bias as I had a Dreamcast and Soul Calibur 1