By Kyle Emch / March 29th, 2013
Earlier at GDC, a group of independent developers took part in a panel dedicated to the PlayStation Vita, hosted by Gaijin Games’ Alex Neuse. The developers at the panel included Bobby King (The Pinball Arcade), Richard Hogg (Frobisher Says), Brian Provinciano (Retro City Rampage) and Chris Harvey (Guacamelee); all of whom had overwhelming praise for the PlayStation Vita.
When asked about mobile platforms—specifically iOS—Provinciano went so far as to compare it to gambling because of how unpredictable a game’s success on that platform can be, likely because of how saturated the mobile market is as opposed to the Vita. Hogg added that he “pretty much gave up” on making games for the platform. Meanwhile, King preferred the consistency of the Vita’s specs compared to Android devices, where his game The Pinball Arcade supports 20 different Android devices.
Over the past couple years, the mobile gaming industry has become a bigger part of the industry. Some gaming pundits have gone so far as to claim that mobile games are the way of the future. But, if this and Gunman Clive’s success on the 3DS is any indication, that doesn’t seem to be the case. At least, not right now.
androidgame developmentGDCIndieiosPanelPlaystationPlayStation VitaPS VitaVita