OPINION: The Misplaced Nature of Earlier Bayonetta 2 Complaints

Wednesday, October 3rd, 2012

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By


When Nintendo held their Wii U Press Event a few weeks ago, many new details on the new console emerged but there wasn’t much in the way of new game announcements. Still, there was one Wii U game announcement that caught everyone’s attention, and not just any Wii U game. It turns out that Platinum Games was developing another title alongside the Wonderful 101; a sequel to one of their previous games, Bayonetta 2. But what really caused a stir was the announcement that the new Bayonetta game would be an exclusive for the Wii U. Understandably, fans of the first installment were infuriated to learn that the sequel would not be coming to the series’ native platform. What followed was a salvo of complaints directed towards Nintendo and Platinum Games.

Bayonetta 2

Bayonetta has turned a cold shoulder to PS3 and Xbox 360 owners and they are none too pleased.

These complaints towards Nintendo and Platinum Games are largely misplaced, as Bayonetta 2 has been in the planning stages for a while now. However, the title met with a large obstacle when Sega refused to publish the game. With Sega not backing the project, Bayonetta 2 was dead in the water, and it would probably have never seen release. That is until Nintendo decided to work with Platinum Games and publish the title. If anything, Nintendo should be thanked for resuscitating Bayonetta 2. If it weren’t for them, there would not be a Bayonetta 2 at all.

Furthermore, the fact Nintendo has taken on the project can only be a harbinger of good things to come. With such a high-profile entity as Nintendo backing Bayonetta 2, the game is sure to get a lot of publicity when it is finally released.  As an extra advantage, Bayonetta 2 will be more noticeable as it releases for a shiny, new console.  The Wii U’s library may be expansive for its age, but it is nowhere near the hundreds of titles currently offered on the other platforms, thus giving Bayonetta more room to shine without as much competition.

There is one other fallacy to these complaints. Bayonetta 2 is a hardcore, M-rated game.  Over the past few years, Nintendo has been criticized for not giving much support to these sorts of games. Now that they are finally doing so, who has the right to complain?

In the end, however, Playstation 3 and Xbox 360 owners will never stop complaining, knowing that they will have to swallow their pretentious pride and buy a Nintendo platform if they want to play Bayonetta 2 that badly. Here is some food for thought, though: the Wii U is a next generation system. Rest assured that it will be able to compete with other next generation systems. It will probably not have the best graphics, but it is all but guaranteed that it will not suffer the same fate as its predecessor, the Wii. Unless you plan on sticking with the current generation, you are going to have to buy a next gen console eventually. As it probably will be the cheapest next gen console and already has a great list of exclusives – not to mention the inevitability of Nintendo’s terrific intellectual properties coming to the system – the Wii U is an excellent choice.

To close my thoughts on the subject, I will say this: As pleased as I am to see Bayonetta 2 coming to the Wii U, I wouldn’t mind to see it become a multiplatform release for the Wii U as well as the Xbox 360 and PS3. Not that I would play it on the other consoles, but it would allow the game to reach a wider audience, thus increasing its chances of being a financial success and being able to continue the series. But seeing as the game is being published by Nintendo, the chance for a multiplatform release is slim to none. Still, exclusives are just another factor of the video game industry, and lord knows we Wii-owners missed out on plenty of great titles beforehand.  In the comments below, feel free to express your thoughts on the subject of Bayonneta 2.  Are you excited/miffed that you’ll have to buy a Wii U, or are you indifferent?

About James Best

James Best is a recent addition to the oprainfall staff, joining just before E3 2012. Primarily a video game critic, he also reports on news occasionally. He hopes to become a professional critic sometime in the future. While he does enjoy a good RPG, he can appreciate a wide variety of genres from platformers to shooters.




  • I can understand the hate as far as the fact that PS3 and 360 owners are just bummed out by the fact that its a Wii U exclusive since it means not only buying a console they probably don’t have interest in yet; some fear that since Nintendo has a hand in it, they’ll probably dumb down the controls for the GamePad or censor stuff. Those same people probably aren’t considering that its possible that Bayonetta 2 may use the new Classic Controller Nintendo is bringing out.

    As far as censorship goes, games like MadWorld and No More Heroes have made it onto the Wii and those weren’t censored in any way (NMH kind of was in Japan, but not upon international release). Sure, they weren’t published by Nintendo, but when angry parents claimed that neither game was family friendly, Nintendo came out and said that the Wii is supposed to cater to everyone in the family, including the crowd that played such violent games. So no, there shouldn’t be any problems with anything getting cut just because its on a Nintendo console. I could be wrong, but I don’t see it happening.

    What I don’t get is that some people (most likely trolls or entitled people) saying that Bayonetta 2 staying dead is more preferable than having the game be a Wii U exclusive. There probably would’ve been less grumbling if Bayonetta 2 was confirmed for Microsoft/Sony’s next consoles, but you’d still have to buy a new console anyways.

    As for my thoughts on the game, I’m excited to just see the game at all. I haven’t had a chance to play the first one yet – I had to return the 360 I was using to my uncle and I don’t have a PS3 – but at least I know Platinum Games finally gets to add another good game to their list.

    • InsaneChronos

      >> they weren’t published by Nintendo <<
      This. Bayonetta 2 will be published by Nintendo, so the example of No More Heroes or MadWorld is irrelevant. And we know that Nintendo is trying hard to make casual games. So expect that Bayonetta 2 will be casual to some degree.

    • madmofo145

       Except that we also know that Nintendo is attempting to make the WiiU more core gamer oriented, which is likely why they are picking up this project. It would be very silly for Nintendo to pick up a game designed to appeal to the core gamer, then dumb it down for the casual audience.

    • InsaneChronos

      Which WiiU games from Nintendo are core oriented?

    • Define ‘Core’. If its M rated only than our definitions are different. For me a core game is something that granny would have a very difficult time picking up. I don’t see granny playing pikmin 3 very easily. Zelda is core, sure its not rated M but it doesn’t appeal to people who have never played a game outside brain age.

    • InsaneChronos

      Core game is a game that only adult can play and understand. It’s not about rating, it’s about gameplay and plot. None of your examples are core games. That games can be played and understood not only by adult person.

    • TrueWiiMaster

      @InsaneChronos:disqus
      No game matches your criteria, as there is no game that actually requires you to be a certain age to play outside of rating.  A 13 year old could play just about any game on the market if given the chance.

    • TrueWiiMaster

      Ninja Gaiden, Bayonetta 2, and possibly Pikmin 3, and that’s just n the first few months, and just 1st party published.

      Also, if you didn’t see it, here’s a response to your standards for a core game:
      No game matches your criteria, as there is no game that actually
      requires you to be a certain age to play outside of rating.  A 13 year
      old could play just about any game on the market if given the chance.

    •  well the best example for core oriented would me Zombie U which is extremely difficult ( aldo that’s standard for a properly made Survival horror game) quite complex and extremely bloody .

    •  Obvious troll obvious

    • InsaneChronos

      Do you see a troll in every person who is not praising Nintendo?

    •  Nope. How do you know that “Nintendo is trying hard to make casual games” do you work there? I’ll expect Bayonetta 2 to be as “mature” as the first one.

    • James Nguyen

      “Core game is a game that only adult can play and understand”So, games like Gears of War, CoD, Halo, hell pretty much ALL rated M shooters, aren’t considered “core games”?Because, all the 12-year-olds screaming their heads off on Xbox live tell me that not only adults play and understand them

    • “Core game is a game that only adult can play and understand. It’s not about rating, it’s about gameplay and plot. None of your examples are core games. That games can be played and understood not only by adult person.”
      Couldn’t disagree more. What you described is an “adult oriented” game or “mature” game. How in the world does “core” have anything to do with being an adult? Someone who is hardcore about anything is someone who is passionate about it, who isn’t doing it for any other reason (popularity, status, etc) than because they love it. So for gamers, it would be people who love video games, play a fair amount, follow the industry, don’t just go for what’s “hot” right now, etc. It has nothing to do with how old you are.

    • Jeff Neuenschwander

      I expect it to be about as casual as Eternal Darkness is kid friendly.

    • InsaneChronos

      Your example is irrelevant. That game is from time when Nintendo was core oriented.

    • By that logic your example is irrelevant as Bayonetta 2 is for the next gen. Which would be considered a different time.

    • InsaneChronos

      Next gen or not, Nintendo is still the same Nintendo that making casual crap. Well, I guess you won’t understand untill the game is out.

    •  Proof Nintendo is still the same? You statement “Well, I guess you won’t understand untill the game is out.” right back at you.

    • InsaneChronos

      You serious? Just look at Nintendo games for last 6 years.

    • Jeff Neuenschwander

      Perhaps.  But every new generation comes a new strategy.  Nintendo took a big risk with the Wii and it paid off for them.  If Nintendo is true to their word, we should reap the reward with games like this.  We shall see.

    • InsaneChronos

      Don’t get me wrong, I want Bayonetta 2 to be great game, but with Nintendo there is little hope…

    • Nintendo is not core orientated. They are also not casual oriented aswell. They put out games that appeal to a wide range of people. Mario is ageless and everyone can enjoy it, Zelda and metroid are core, brain age and wii sprots is casual, fire emblem is core, xenoblade is core, paper mario is core. It really depends on your definition of what core is.

    • InsaneChronos

      1) What are you talking about? They don’t make many kinds of games. They’re just milking most popular franchises.
      2) Zelda, Xenoblade, Mario, etc are not core games. Core game is a game that only adult can play and understand. It’s not about rating, it’s about gameplay and plot. None of your examples are core games. That games can be played not only by adult person.

    •  Okay then, what games are core games to you then InsaneChronos?

    • Agreed. Its rather pathetic to not give examples to support your statement. What are games that only adults can play and understand?

    • Well if he had to give examples, that would mean he would have to actually have an intelligent opinion and wouldn’t just be some slogan-slamming vacuous fanboy who wants to bash something just so he has something to bash.   You can’t expect people to have informed opinions and decisions on the internet.  :p  

      I’m with you on this, Alex.   I’m glad Nintendo is trying to get back to what they did before. They put their foot in the casual market to garner a larger audience. Now they want to go back and reach the core audience. They’re trying to bring BOTH types of gamers to ONE system and I think they’ve done this well.

      Inb4 Bob randomly swears at me because he’s an angry child and more random Nintenhate

    • TrueWiiMaster

       So “core” games from the past don’t count but games from the future that we haven’t even seen real footage of yet is fair game?

    • TrueWiiMaster

      “Are you serious? Just look at Nintendo games for last 6 years.”
      You mean like the hardcore Donkey Kong Country Returns, Sin and Punishment, Metroid Prime Trilogy, Excitebots, and Smash Bros?

    • Still, Nintendo themselves aren’t making the game. If that was the case, *then* I could understand the worry with them dumbing it down.

    • InsaneChronos

      Your information is incorrect. Nintendo staff is involved in the development. That is why Bayonetta 2 will be more casual than the first game. Well, soon you wiil see it for yourself.

    •  proof of your statement?

    • InsaneChronos

      Sure: http://nintendoeverything.com/100027/nintendo-is-involved-with-bayonetta-2-development/

    • You seem to know a lot about this stuff…..Are you a prophet maybe?

    • InsaneChronos

      No. I just using my head.

    •  That’s just proof that Nintendo is working with them. NOT proof that it is being dumbed down for casual.

    • InsaneChronos

      As you wish.

    • Like Brian said, Nintendo may be lending a hand to get the game done, but that doesn’t prove its going to be a completely casual game. Sure, there may be some GamePad integration if they plan on using it, but that would be about it.

      Following InsaneChronos’ logic Nintendo helps -> casual game, does that mean if Microsoft had published the game and were lending assistance, we’d get Master Chief coming in guns ablazing at some point? inb4that’snotwhatI’mgettingat.

    • 2D2Will

      Nintendo is publishing Ninja Gaiden 3: Razor’s Edge for the Wii U. Sure it’s a port, but Nintendo is helping Ninja Theory fix the problems of the previous version as well produce new content exclusive to the console. Can you honestly say Bayonetta 2 will be more casual after watching this trailer? 

      http://youtu.be/PIBw5M6f_YA

      At least give Nintendo the benefit of the doubt.

    • Team Ninja. Not Ninja Theory – they’re making DmC, which requires a lot of entitlement to swallow on my part lol. Lots of ninjas out there, but just felt like correcting ya 😉

      And of course, kudos to Nintendo for saving Bayonetta and giving Platinum more work. Can’t wait to see what the final product looks like.

    • You do know the first Bayonetta had a very easy mode that gave you 1 button combos and made the game really accessible to anyone so is it not a core game either? 

    • TrueWiiMaster

       They’re also involved in development of the new version of Ninja Gaiden, and it looks pretty hardcore.  Team Ninja actually said the game is targeting the more hardcore fans.

    • “Published by” does not equal “developed by”. Nintendo is going to let Platinum to do their thing.

    • InsaneChronos

      Laughable. No publisher will give to developers such freedom. Don’t you know how the industry works?

    • I’d wager on the scale of E.A to Valve that Nintendo is closer to valve. I mean the fact that Iwata cut his pay in half rather than lay off employees or other things because of terrible 3ds sales makes me think highly of the company. Sure they may not give the devs such freedom but out of alot of other publishers nintendo  seems to be more benevolent.(Also I would try not to come across as antagonistic or else you’ll be labeled a troll and not taken seriously)

    • Nintendo is publishing Ninja Gaiden 3: Razor’s Edge.  It’s a bloodier, more violent version of the original game.  I certainly don’t see them stepping on Team Ninja’s toes in any way.

    • insanechronos …2 words pandoras tower!

    • Yup. Metroid Prime 3, Super Smash Bros. Brawl, Fatal Frame 4, Xenoblade Chronicles, and Ninja Gaiden 3 are TOTALLY casual games. Nothing hardcore about those at all.

    • Ninja Gaiden 3 isn’t a hardcore game, it’s a fucking button-masher.
      Actually, none of the games you named are hardcore, they’re either “core” or mainstream.

    • What is Hardcore, core, casual? This whole debate hinges on an operational definition of these terms that we can all agree on(which will probably never happen).

    • I don’t think hardcore even fits the topic. What is hardcore? Mature games? So does that mean core games are teen and casual are rated E for everybody? No…

      Remove hardcore and just consider core and causal. Core games are games targeted at core gamers. Casual games are games targeted at casual gamers ( party games, kids only games, games for parents or grandparents, etc).

      Core gamers are those that consider gaming a hobby, they usually spend many hours and many dollars on games. Casual gamers are those that play casual games only, and don’t spend much money on games and only play once in a while.

      But even some will argue with that. Everybody has their own ideas. They will say Mario is Casual for example. I see Mario as a mix of Casual and Core.

      But I think at the heart, that is what the difference is. There are Games for Core Gamers and there are Games for Casual Gamers.

    •  Actually, Razor’s Edge will in theory be more difficult than the PS3/Xbox 360 version with improved AI and enemy variety.  So it could very well make a return to the gameplay of the earlier titles, at least to an extent.

    •  Actually Super Smash brothers is VERY casual, and Fatal Frame 4 was never localized out of Japan. Xenoblade was made by Monolith Studios and PUBLISHED by Nintendo (people really need to learn the difference between publisher and developer.. I’m not saying you don’t, but people often don’t pay attention to that). Ninja Gaiden 3 was also not developed by Nintendo, it was developed by Team Ninja. Metroid Prime 3 is the only game you mentioned that is actually MADE by nintendo and can arguably called a core game, but they even bogged that down with gimicky controls. I’m not on either side of the fence when it comes to bayonetta (as I like most of the game systsms out there and will probably get a Wii U eventually anyway) but it is very true that Nintendo during the wii generation has focused about 90% of their effort into making casual games.

    • TrueWiiMaster

       Smash Bros. was as hardcore as those playing it.  The more hardcore the players, the more hardcore it becomes, and vice versa.

      Monolith Soft IS Nintendo.  They are owned by Nintendo.  Their talents are Nintendo’s.

      Add to the hardcore games from Nintendo on the Wii Sin and Punishment, Excitebots, Donkey Kong Country Returns, Punch Out!, and Fire Emblem.

    • Agreed. Monolith soft is in the same category as intelligent systems and game freak. They are second party owned by nintendo as rare once was. So they are nintendo untill they are bought out or fired or something.

    • Thanks for the correction on Monolith Soft, I’m actually glad to be wrong about that. I’ve wanted to get my hands on Xenoblade for a long time and it doesn’t really matter to me WHO makes it as long as it’s a good game. I still stand by my comment on Smash Brothers though. It’s a fighting game that takes close to no skill. The only effective tactic is knowing how to use the items correctly. It’s a fun party game but a distraction, not a hardcore title. As for Donkey King Country returns… maybe… if you consider Mario a hardcore title than I guess you could stretch Donkey kong to be so. Really I don’t know what side of the fence I sit on with that topic because Mario is one of the core games that made gaming what it is and WAS originally ‘core’ Whether the simplifying of difficulty or the fact that games have evolved to a much higher standard than mario now presents itself changes it’s status from Core or not is really up for debate. Punch out is very casual, Fire Emblem is a good arguement, I’d say that’s a core game… sin and punishment is very debatable.. can you really consider any light gun style game as ‘core’? And I’ve never heard of excitebots so I can’t say on that one.

    • TrueWiiMaster

       No offense, but based on your response, I’m thinking you haven’t played the games I’m talking about (other than perhaps Smash Bros)…

      I still say that Smash Bros is as hardcore as the players.  For example, if you were to play with some of the pros (it does have a professional league) it would be hardcore, whereas the opposite would be true if playing with a noob.  On top of that, it has various challenges that can be very difficult to complete, like that Boss mode on hard, or what was it, Cruel Brawl?

       DKCR is not on the same level as NSMB difficulty-wise, it’s far above.  I consider myself a pretty seasoned platformer fan, and some of the later levels in that game were HARD, certainly much harder than anything in NSMB.  Needless to say, it was awesome.

      Punch Out’s casual?  I thought it was pretty challenging (though I’d never played one before the Wii game).  I don’t think it would be a cake walk for most people.

      Sin And Punishment is definitely hardcore.  Like you said, it’s kind of a light gun game, but it’s also kind of a classic shmup (did I get that right?), and it offers much more challenge than most games this gen, especially if you like aiming for higher scores.

      Even if you look up Excitebots (a chaotic racer btw) you won’t easily see how hardcore it is.  You really have to play it through.  The races can be quite hard to win while also getting the necessary score to continue, even harder if you’re going for a better score.

    • Monolith is owned by Nintendo, though. And just because Fatal Frame didn’t leave Japan doesn’t mean Nintendo had nothing to do with it; It’s just a different region. I also know that Ninja Gaiden was not made by Nintendo, but it was published by them, meaning they’re willing to shell out money for a bloodbath like that, and I believe they had something to do with the development of the extra content, as well. In fact, the only casual games I can think of that were actually made by Nintendo for the Wii are Wii Music, Wii Sports and Link’s Crossbow Training. All the other Nintendo-made games are nowhere near what most people would consider “casual.”

      As far as Metroid Prime goes, there’s not a single gimmicky control I can point out in those games. Pointer controls are certainly not motion controls, and after playing Prime 3, I feel like a caveman whenever I use a joystick to aim in any game.

    • TrueWiiMaster

      The new version Ninja Gaiden 3 coming to the Wii U is being published by Nintendo (they’re helping with its production as well), and it doesn’t look casual at all.

  • I’m still amazed that SEGA refused to publish it. I mean, the game sold 2 million copies across both systems. Those are pretty damn good sales!

    • Sad to say, but they aren’t; the game bombed hard! In fact all the games developed by Platinum have so far done terribly in sales unfortunately.

    • So, nearly 2 million copies for Bayonetta is considered a flop, yet half a million sales for Xenoblade is considered a success? Afraid I don’t follow. >_>

    • I think it might have something to do with when most of the titles were bought: early on when they were at their highest price or later when they were discounted.  I’m not sure.  I’m just throwing that out there.

    • I’m guessing its based on how much money the publisher has sinked into the game. Nintendo didn’t need american voice actors and ran it in a limited run so 500,000 was probably enough to justify a successful game.

    • Bayonetta sold 2 million, that’s GOOD sales, but you’re too fucking stupid to see that.

    • Now now, no need to throw insults 🙂 And I’am sorry to tell you this, but selling almost 2 million across two consoles wasn’t exactly breaking the banks. The game undersold, sad, but true.

  • Im happy to get it i could careless about these ignorant false gamers the game exist be happy.

  • Thank god. Finally someone who doesn’t have their head up their ass!

    I could not be more excited for Bayonetta 2!!

  • Preston Whitehall

    “Here is some food for thought, though: the Wii U is a next generation system.”
    No … it’s not.  Wii U is Nintendo playing catchup.  It’s a “this-gen” system.

    •  This. Wii U may be “next gen” in terms of features, but the actual console power and graphics are playing catch-up, just like how PS3 got the Move and 360 got Kinect to compete with Wii’s casual market, Nintendo has Wii U to go after their core market.

      As soon as Sony/Microsoft pump out a new console, Wii U is going to look last gen (this gen) immediately. It’s not even like Dreamcast, which at least WAS the upcoming gen in all ways.

      But Nintendo white knights will swoop in to defend that it is totally next gen, but get excited for when it starts missing out on games again because it can’t handle whatever’s down the line.

    • pentagram

      raw horsepower does not denote a consoles generation.

      Not only that, the specs released are actually a LOT better then what we currently have in terms of memory, processing power, and utility. Granted the GPU isn’t the best thing ever, but it doesn’t need to be. A marginal upgrade over the seventh generation is all that’s needed as games already look fucking incredible and are insanely expensive to produce.

      The Wii U is an eighth generation console, fucking deal with it.

    •  If the systems only need a minor upgrade because they ‘look incredible’ than why should we upgrade at all? Personally I’m in the camp that we don’t need a new console gen because all it’s going to do is cause the developers to work on even better graphics instead of good gameplay. I honestly think that every major gaming company should be forced to build a brand new game using only the technology of the NES. I bet you we’ll be lucky if ONE company actually comes up with something creative and fun while all the rest are stuck with their thumbs up their asses only able to sad ‘duuuuh I not know what to do.. there not enough polygons!’

    • Some HD games are beautiful AND incredibly fun. I enjoyed the hell out of Fallout 3 and Skyrim.

      FFXIII not so much…

    • Haha, you forgot to mention that Sony white knights will suffer a lot if this time nintendo wins in sales also, aside that their messianic system, the PS4 will be like 600 dolars and they won’t be able to even buy it.

    • It won’t end up like that.  There won’t be a significant leap in graphics over the current generation.  Will the Wii U be less powerful?  It’s almost guaranteed, but it won’t be by much.

    • I’m wonder where all the people who proudly say: “graphics are not important, gameplay is” went when wiiu was shown. Pretty telling of the hypocritical nature of gamers.

    •  Not really… a lot of people weren’t impressed by the Wii U because they felt betrayed by Nintendo’s use of the wii. There were very few games on the system that intrigued people beyond the ten minutes it takes to get bored of Wii Sports. Personally I didn’t see the relevance of the wii at all until earlier this year when I picked up No More Heroes and my new favorite game of all time, The Last Story, but now I’m looking back and see a total of about… ten games on the system that I actually think are worth my time and money. Yeah party games are great… but most of the people my age actually have jobs and other priorities.. they don’t have time to come over every saturday to play bowling or a long winded board game with mini games thrown in.

    • Conversely I have more wii games than gamecube games that I enjoyed. I think I can count maybe 20-25 wii games that I fell in love with. I won’t because I don’t have my collection handy. Some include: Fire emblem radiant dawn, smash bros,mario galaxy 1 and 2, red steel 2, xenoblade, metroid prime 3, trauma center 1, 2 and team, donkey kong country returns,last story, no more heroes 1 and 2 as you said. Zelda TP and SS, Silent hill shattered memories is quite good. I have no party games on the wii and have had quite a good time with it. I think people need to experiment more with their game purchases. Alot of big title games coming out that the wii missed, while of good quality fall under the f/tps genre which there are millions of. Over saturation of one or two genres isn’t very good for the industry.

    • Good point with the gamecube… I tend to  forget it ever existed even though it’s sitting on my shelf  right now. I agree, I have more wii games than gc ones. I actually originally bought my gamecube just for the gameboy player so I could play all the great GBA rpgs on my tv. In my opinion Nintendo’s last good console was the SNES, but then again it’s arguably the best console ever made so hey, I guess I can’t complain. ((Funnily enough, most of the games on your list are the games I actually want to buy for the system))

    • TrueWiiMaster

      Right now one of the only specs we know about the Wii U is it’s RAM, and it has 4x the 360’s.

      We don’t know anything about the 720 and PS4’s specs yet, and you’re assuming they’re going to have a ton of power?  On what grounds?

    • Jeff Neuenschwander

      Intellivision was 16-bit console.  Should we call it a fourth gen console like the SNES and Genesis?

    •  How can you say that when the system isn’t even out yet? Other companies next gen systems are not out yet so you can’t compare them.

    • The Wii U is a next gen console.  It probably won’t be as powerful as the next Playstation or Xbox, but it is more powerful than the current generation, that much we know.

    • TwinTails

      It’ll still garner alot of support until then, the 720/PS4 might not see a release until around 2013-2015. I strongly disbelieve the technology exist for such a high graphical leap, but if so, then they could be considerably more costly than the Wii U is at launch. That shouldn’t guarantee the Wii U not getting the same multiplats, though.

    • I don’t see why not.  The only reason why Wii didn’t get many multiplats was because of its weaker processing capabilities.  The Wii U and other next gen consoles will be pretty much leveled on that field, so we’ll probably see the Wii U get in on multiplats.

    • TwinTails

      And third-parties still continue to say it’s a next-gen system, you’ll start to realize once they move on to make some of their newer titles, but they won’t be available for the PS3/360.

    • Generations are determined by 2 things: date of release and competitors. The Wii U clearly isn’t competing against the PS3 and 360 since those are old consoles, it’s gonna be competing with the follow-ups of those…. and maybe the Ouya.
      Power never has anything to do with a generation. I mean, might as well say that the 360 is a fifth generation console since it’s 64-bit like the N64!Moron

    • TrueWiiMaster

      Right now one of the only specs we know about the Wii U is it’s RAM, and it has 4x the 360’s.  That’s not really “catch-up”.

  • Preston Whitehall

     Oh.  But I do agree people should be upset at Sega and not Nintendo for these events unfolding as they have.

  • This was well thought out. I do think those whiney brats need to take one of her heelguns and shove it down their throat and shut it. 

  • Alright, some of these arguments are plain dumb. Nintendo made a sacrificial move with the Wii and roped in a casual audience that would otherwise have not touched a video game. Now that they have been sated, they even included brilliant first-party titles that the core audience appreciated enough to keep going back to. So, this Wii U console has both audiences in its sights, and will cater to both. They were just biding their time playing chess, something gamers wouldn’t have had the patience with when it came to other, less established companies. The Wii had some remarkable entries to the front-running franchises Nintendo created so long ago. They could have easily made the Wii cater to the core audiences just as the PS3 and Xbox have, but then it wouldn’t stand out to new consumers. The Wii U is Nintendo’s way of testing out whether this plan worked.

    If it did, the casual and he hardcore will be satisfied like crazy. And Nintendo will gain a huge advantage.

  • Thanks for writing this. It’s really disappointing reading about all the hate and threats that Platinum and Nintendo have received regarding this announcement. It does suck that people who played in on 360/PS3 and don’t care for the Wii U might not ever be able to play it but as least the fans who buy the Wii U will be able to. Better than the game never being released.

  • @InsaneChronos So they’re involved in it. Nintendo aren’t making it though. They’re probably helping them getting used to the console’s architecture, which is standard practice when a console manufacturer publishes a game.       

    • Nintendo would be a complete idiot to tone down bayonetta 2 and make it more casual. Nintendo knows what people are going to expect from a sequel. And since they have been getting flamed at for not having enough M rated content I’m sure they won’t touch to much of the final product. Nintendo is probably as you said helping the devs work on the machine, giving them money, helping to market it, providing support in Q&A.

  • alfredo mena

     I don’t know but the reality is Nintendo gonna start kick some Asses this time, sorry Fan boys need to accept the big N, have the Power over the competition. Take that .

  • alfredo mena

    I’m not a Fan Boy but i got the 3 consoles and the fans boys sucks. Personally each system have their own gems. 

  • I’d like to say something to all the Nintendo fanboys reading this right now:

    Banjo-Kazooie still kicks Mario 64’s ass. 😀

    • But can it kick Crash Bandicoot’s?

    • Of course it can. I don’t think that was ever a question.

    • RyanOPR

      Banjo-Kawhoie?

    • Agreed. I’ve had sooooooooooooo much more fun with banjo than with mario 64. Why can’t I collect all the stars in one go like the jiggies in banjo? Why must I be kicked out of a world after collecting a star just to sigh and jump back in? Banjo also has such a great sense of style and humor to it. <3

  • Nintendo brought Monster Hunter into world wide popularity.  Nintendo got Koei-Tecmo to improve their franchises by working together with them.  It’s Nintendo that’ll do the same for Bayonetta and Platinum games.  Bayonetta fans are frankly ecstatic that their favourite game character is standing alongside gaming’s most prominent icons on the Wii U.

  • Not to get off-topic here, but what is it with people’s obsession with claiming to know the future? Why do so many gamers say, “This is going to suck,” or “This is going to fail,” or “X game will be better than Y game” as if what they say is fact? It’s so irritating, whether it’s in favor of or against something. Is it really so hard to say things like, “I’m worried that Nintendo’s involvement will cause changes to the game that I don’t like, but we’ll see when it comes out,” instead of “The game is going to be casual because Nintendo’s involved.” Or, “The graphical ability that I’ve seen from the WiiU so far hasn’t impressed me,” instead of “The WiiU isn’t as powerful as current gen systems.” Or, “Dude, I can’t wait to play this!” instead of “This is going to be the best game this year.” One is an opinion based on YOU, rather than a claim of what is.

    Sorry for the rant. Gamespot comment sections are pretty much nothing BUT those types of future-predicting comments, so I was hoping that comments here would be a little more open-minded/less arrogant.

  • Wow, it’s cut-throat in here.

    1.  Bayonetta 2 is a pretty big score for Nintendo.  And to those hoping to see it on other platforms, I think it’s assured that, with Nintendo’s involvement, the chances of seeing it on another platform are slim to none.  I know that there are people out there that can’t stand this notion, but they need to learn to accept it and grow up.

    2.  The Wii U is part of the nxt console generation, though it likely won’t be as powerful as its competitors.  Power, however, is not the sole determining factor for success.  The Wii sold tens of millions of units and forced Sony and Microsoft to play catch-up and copycat with their own motion control devices despite its limited power.  The DS and 3DS, despite not having the pure power of the PSP and Vita, have done better in sales than their Sony counterparts.  Does this mean that the Wii U is going to succeed in the long run?  There’s no way to be sure.  However, with titles like Bayonetta 2 locked down, Nintendo is doing everything they can to ensure that there are titles that appeal to all audiences.  It fights against the perception that all they produce is casual titles featuring Miis (which was always a falsehood from the start, but some people find it easier to mock things like Wii Music than to give praise to titles like Mario Galaxy).

  • Lucifer_Satan

    Oh the hatred in this thread. IT FEEDS ME!

    Sincerely yours: Lucifer_Satan(the real one)

  • Bayonetta published by Nintendo can only mean one thing: She’s bound be in the next Smash Bros.
    This is waaaay more important (and amazing) than worrying about the game being an exclusive on a different console! Spread sexiness and love, not hate and bitterness!

  • theworldofnoboundries

    I think the reaction of the fans here is quite misplaced as this kind of practice has always happen.

    I mean, when Little King Story moves from Wii exclusive to Vita, no one complained(Maybe some actually complained.) But the backlash is not this big.T_T

  • “In the end, however, Playstation 3 and Xbox 360 owners will never stop complaining.”Oh, they will…. But who will care?