La-Mulana Coming to WiiWare This September

Wednesday, August 29th, 2012

Share this page

We are proudly a Play-Asia Partner


Ads support the website by covering server and domain costs. We're just a group of gamers here, like you, doing what we love to do: playing video games and bringing y'all niche goodness. So, if you like what we do and want to help us out, make an exception by turning off AdBlock for our website. In return, we promise to keep intrusive ads, such as pop-ups, off oprainfall. Thanks, everyone!


Nicalis disappointed a good amount of people when they said they wouldn’t be publishing La-Mulana onto WiiWare. Not surprising, given how pointless it would be at this point in the Wii’s life cycle, but still disappointing. Fortunately, the game will be published on WiiWare after all! If you look at Nintendo’s games page, La-Mulana is listed as being published by EnjoyUp Games, with September 20th listed as its release date. It also lists its price at 1000 Wii Points ($10). That’s a whole $5 less than the PC version of the game!

La-Mulana was well-received for its Metroidvania-style gameplay. It’s also notorious for it’s insane difficulty. So if you haven’t purchased the PC version of La-Mulana already, like Metroidvania games and are slightly masochistic, this game might just be for you.


About Kyle Emch

Kyle has been studying music at college for about three years now. He's played the piano since he was 6 years old and has been recently been learning how to write music. He has followed the Operation Rainfall movement on Facebook since it started and was happy to volunteer for the website. Just don't mention Earthbound or the Mother franchise around him.

  • Great, I prefer using the wiimote nes style over using a keyboard for platformers anyway.

  • So, why is it coming now as opposed to later?

    • I’m not sure I understand your question.

    • It was kind of a rhetorical question.  It was supposedly coming out a few years ago on WiiWare but was cancelled for some reason.  I was curious as to why the developers changed their minds, especially now when the Wii is in its final days.

    • It wasn’t cancelled by the developer.  It was cancelled by the publisher.  From what I understand, the game was running into issues in certification that Nicalis didn’t want to bother with having fixed.  So here we are, and the game has a new publisher that was apparently willing to have done what Nicalis didn’t want to bother with.

      What those issues were, I have no idea.  I’m only going by hearsay at this point.