By Kyle Emch / July 9th, 2012
A few weeks ago, the critically acclaimed Mutant Mudds tried to come to Steam, but was rejected. In light of some of the less appealing games on the service, it seems to illustrate that their approval process could’ve used some work. So they decided to take a different approach to approving games: crowd sourcing.
That’s right. Taking a page from the immense popularity of Kickstarter, Valve has decided to let the public decide what games they want to see on its storefront. Dubbed the Steam Greenlight, it will allow developers to upload information about their game and for the public to show their support for the game by liking it.
“The prime difference [from other store’s submission processes] is the size of the team that gets to decide what gets released. For many stores, there is a team that reviews entries and decides what gets past the gates. We’re approaching this from a different angle: The community should be deciding what gets released. After all, it’s the community that will ultimately be the ones deciding which release they spend their money on.”
This is undoubtedly a spectacular development. Hopefully, this will not only lead to Mutant Mudds eventually being released on Steam, but this will allow for other great titles to hit the service that previously had difficulties with the platform. I can only hope that other digital platforms do this in the future. Then we won’t have to beg Nintendo/Sony/Microsoft/etc. about seeing X game on their system.